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LOVE IT!!! But the infantry aren't the way they preformed in real life. A French soldier wouldn't be very accuarate or fire fast, but his Lebel would do the most damage. The Tommy armed with his Lee-Enfield would fire the fastest, but would do the least amount of damage and have to worst accuracy. The Fritz soldier with his M98 (or Mauser 98, or Gewehr 98, there's a bunch of names for it) would be second in accuracy, damage, and rate of fire. The Doughboy would be the most accurate carrying a M1903 Springfield, but would be thrid in rate of fire and damage. I had to do a 15 minute speech on the weapons of WWI once, I was one of three people that received the highest grade out of all the classes. I chose the topic too.
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For anyone that does not know this takes place in a little event you might have heard of called World War 1. Yes, World War 1 happened, it may be a shock that there is a war that is not a Call of Duty game.
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Well let's see... WW2 Zombies... Remind you of something? Good game, 4/5 because eventually the game gets easier when they just run in an open field and you have soldiers everywhere while your shooting them up with a Thompson.
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I love the idea of putting WW1 and zombies together. It was also cool to have units with you to shoot at zombies. I like this game. :D
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needs more styles of guns like sub machine guns or just machine guns and there should be more guns with the category we have
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good game but always fill up your infantry slots with german infantry cause then you will rarely have to fire a single shot cause they will get every one of them + never use the random placement and always place them in groups they will do better cause if you put them alone then there is a high risk of them getting killed
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Good game but improvements are needed to make it great. Increased customisability would be nice being able to chose from more men and guns and being able to upgrade your main sniper woul be great 4/5
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dear god, the blood-curling scream of a men dying, but you shoot the zombie right before it kills him and the scream keeps repeating and repeating.....
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need improvement:it need a timer to show how much longer a wave is and u need to turn off the mouse scroll and make it so we can only scroll with the left and right arrow keys and a,d keys
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Good game - I think you should make it scroll with arrow keys or A,D because the screen tends to move off track when I try to select my first mortar.
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feels unfinished. could use some paper rock scissor mechanics... maybe ability to spend money on traps/barricades. upgrading system would be awesome too. as a stand alone its a decent game, can be awesome. the storyline is damn decent.
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"replay level" should take you all the way to the buying and selling screen. (preferably before you bought and sold stuff, i.e auto-save from last level's end)
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Excuse me, but I just killed more than 100 zombies in survival mode, and I didn't receive the achievement... It just said "Level 14 finished", no mention of survival, and didn't reward me in any form. I forgot to take a screenshot, but it'd be useless anyway, as the game itself did'nt understood I jst played survival. Anyone who knew the same problem?
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I agree with the fact that it needs hotkeys for artillery and a WASD scrolling mode. I also believe that marking different types of ennemies on the minimap could be a great idea, especially for the "gaz masks", which are pretty though to kill, and the big blobs monsters as well. Good game though, 4/5.
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Love the concept and echo the suggestions made by others regarding variety. The artillery was a bit underwhelming though. Maybe ease up on the film grain effect - limit it to the cutscenes and you'll still get the same feel. Solid 4/5. More arcade-style elements would up the fun.
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@Luckyscotty - just hold down the control key and move the mouse roller wheel. it will resize it for you in firefox (after you click somewhere blank on the web page you are resizing)