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haven't even played the game yet and you're at 4/5 for having a 'start muted' button. Gameplay will determine whether that's down to a 3 or up to a 5
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It's a lot of fun, but it has almost no replay value. There are no upgrades or upgrade paths, you can't move the turrets, the selection and number of weapons is very limited, and there's really only one "level". It needs a lot more to keep people playing. Personally I only went through it twice before it got boring. Once you max out your towers (which doesn't take long), all you can do is sit there and watch until you lose.
While I had a lot of fun with it while it lasted, in its current state I can't really justify giving it more than a 3/5.
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the thing with "orange bunnys have more health. and by the way they fly" thing like punched me in the face mentaly. like it wrecked me to know that a enemy with MORE health was going to also fly.
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The orange bunny has more health. Oh, and it can fly as well.
Me: WHAT!?!?! That might have been good to know beforehand.
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I logged in and the first thing I see is "Attack of the Evil Bunny Empire" game and my jaw literally dropped. This game made my day before i even played it.
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A cute and fun, but short game that has a few frustrating parts. Making some bunnies invincible to increase the difficulty just does not sit right with me. There is no way to plan a good defense for this. As noted the ability to move and sell weapons would help. Also more room to place objects near the edge would help too as it is easy to setup a situation where your weapons push the bunnies into the goal.
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Bit of brainless fun in the beginning, noisy tedious waiting in the end. Even though the game suggest you place your turrets strategically, it doesn't even matter - even with quite random placement is the medium difficulty an easy win.
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Other than occasionally having turrets kick the bunnies (especially the purple ones) off the left side of the screen, this was plenty fun.
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wave 25 WTF... need more bouncers to beat that wave xD 3 more bouncers and 3 spikes, maybe 2 blimps and i'd beat that wave
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Really? The game has to cheat and jump from 300 bunnies in wave 24 up to 9999 bunnies at wave 25? What's so hard about coding a loop that just adds more every level?
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Bunnies bouncing forward sucks. The game gets boring quickly. Needs a sell/move button. Some strategic decisions should be needed but you can easily get through 20 levels with little thought and then it gets worse as you've now maxed nearly everything. Am I meant to walk away from the computer while it plays the game? 2/5