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supernova://play/?swfurl=https://chat.kongregate.com/gamez/0013/7496/live/GreedyGhoulsKong.swf?kongregate_game_version=1329338639
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kinda broken imo. here's how to fix it:
1. give enemies and bullets a certain colour to help them stand out from the background
2. swap the 3rd and 2nd weapon around, the ak is way better than the shotgun
3. give the lasergun a 1 hit kill like all of the other weapons and maybe reduce its attack speed to 0.75 of its original speed.
4. 2minutes of wind time is pretty much impossible, as it means you have to go up to round 4/5 without getting hit at rank 6/7
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Fun game with a lot of potential, but needs a lot more work to be really good. Also it's impossible to upgrade past level 7 (you will never get 2 minutes of wind time, sadly) 2/5
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"Collect 15 rings day 1", Tried it like 10 times already, every time i just get to 13 and then its dark and no more ring spawns. I'm not even killing them XD
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Could use restart button. Really sick of having to wait to die to finish a goal that must be completed in the first day
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The only thing i dont like is that the gun upgrade system was based around what i assume to be the developers personal preferance, i prefer the 3rd gun to the 4th, and maby even the 2nd to the 3rd, upgrades should be in the pause screen and with a choice
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First 3 levels no missing? Easy, just get a ak-47 and aim precisely. Shoot one and one at a time, and buy those first freeze ground/air. You can even hit those flying ones with your body if you want to be 100% sure. Just a thought though...
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autofire would make me keep playing. as is i think i would give it 2 or 3/5 but don't really feel comfortable actually rating as i didn't play very long
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There is a pretty interesting Bug in there: If you open AND close the shop after you died you continue with full health but an invisible character.
Otherwise it is a pretty nice game through some tasks like 120 sec windfall can be really frustrating since enemy projectiles have the same color as the tree.
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what are all the weapons? I have bought 6, counting the pistol. the AK is the second, the shotgun is next, then the grenade launcher, then a super-fast machine gun, and then I finally got the laser rifle. However there is at least one more gun for 50,000, and I don't know if it would be worth it.
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Black 'n' white is cool sometimes, but i would have separated it: Anything static but you and the enemies: black everything else: white.
You almost cant see their shots!
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The game is nice, but the task descriptions are very unclear: windfall mode 30 seconds; does that mean non stop or total?
Kill fifty enemies in the air; does that mean when i'm in the air, or enemies that are in the air? etc.
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Interesting game, could use a few tweaks and it would be even better. Like some other people must've said by now, change the color of the enemy projectiles, when the enemy projectile hits the ground it shouldn't be able to still hurt you, lower the price a little or make the weapon upgrades more efficient.
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glitch when you die open the shop then close it an bad guys should come click and you will shoot but you cant move then you can save up your money scince it dosent restart and when you think you have enough money buy a bunch of turrets and countine normally make sure when you open the shop its where it shows your overall score and stuff hope this helped
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What does it mean windfall I don't get it. All the task should have a deeper explanation available for noobs like me :D
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So I'm guessing the part where the money collected becomes NaN and the price for the turret and the gun becomes undefined is a bug?
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Love the art and gameplay, but I do have a few issues;
- Change the colour of the enemy projectiles, thy are far too difficult to see later in the game.
- Windfall mode needs work. When I've gotten it built up to 40 or so seconds (which is difficult enough) I shouldn't completely reset after one hit. Maybe have it take off second per hit or something.
- Levelling up is a huge chore. Perhaps give bonuses for each task completed instead of each set of tasks.
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I have to say that certain tasks would be easier if they were just earlier on the task list with the way the game is set up right now. Since enemies and projectiles are solid black and can't be seen against the tree in the background, for example on task 7 '2 minutes of windfall' is impossible to begin with the prospect of actually getting it done later than day 1 just because the tree is so large at that time that later than day 3, I'll occasionally dodge into a projectile for not knowing where it is. It's not a terrible game, but when the difficulty is set on mechanics that seem unfair rather than actual challenge, it feels like the game itself is cheating the player.
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task level 6 collect 100 rings -.- i have counted myself collecting 167 befor i died yet still have to collect 100 like wtf
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Bug with the laser, every shot that comes out of it stays on screen and wont vanish after. Was fun filling the screen with them till i couldnt see anything. Had to reload tab after that.