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It gets really boring after about twenty stages. Perhaps if it didn't take thirty of the strongest arrow to kill most enemies by the late game, it would be more fun.
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i love it so much but on the last boss so many spwners cam and so many enemies my internet stop working for a little bit and didnt feel like doing it over again
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i put 5/5 cuz at first i thought it was good game but finally i'd put a 2/5 cuz it freezes and you can't save progression.
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The lag is not just during combat. When navigating the menus between levels and achievements, there's choppy lag every time a new item is clicked.
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Great game, i love it! The ever-increasing cost of health is a bit annoying though. BUG: On level 19, there are no more enemies, and yet the level isn't ending.
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Just plain good. Classic controls, classic game style. Would have been nice to have a few health pickups during the levels, but the continues take care of that. Another winner from Armor Games.
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Thoroughly engrossing game, but annoying little glitch: Lv 25 Boss down to about 1/20th health, screen largely clear of Summoners or gold, and I was mystically transported into the top left corner, offscreen, whereupon I could shoot only at a thirty degree downward angle. Could say that it marred the experience a little.
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I've played this here and on Armor, and this game is SIGNIFICANTLY more laggy on Kongregate. Not sure why. Same settings/allowances for both sites on my end.
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Stuck at wave 18, the wave is almost over but there are no more monsters and the the wave bar is not moving. So damn it.