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On the leaderboard, three people have gotten scores above 40 on "max level reached." How is this possible when there are only 40 levels in the game?
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Oh, it's that upgrade game where penguins walk into walls and the player has minimal effect on what is happening during a real time combat sequence? I'm glad I don't have to play this again to get the badge of the day.
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nice soundtrack. it wasn't till it nearly finished its first playthrough till i figured out it was a remix of the Kingdom Hearts Theme
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I'm typing this comment as I've been waiting over 30 seconds now... 45... 1 minute... for my penguin to die, as it is trapped in a corner and refuses to move out of it. Still have quite a bit of my life bar left. I might go spend the time I'm waiting playing another game.
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For all you people who are far in the game and needs money... Play level 30 it gives you a buttload of cash and it is easy to beat.
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Absolutely love the game and concept, but could use some improvements.Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles. Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert engagement.
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Huge music rip from Kingdom Hearts, copyright issues galore XdragonX10 you NEED to take this music out and change it and upload a different version with new music, you CANNOT rip music like this without the express permission from the copyright holder, if you do have permission thats whatever, but you cant use this music and i will do my best to report this.
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Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles. Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert engagement.
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Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles.
Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert level.
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I agree with the upgrade-able money magnet and for bombs to be able to blow up obstacles. 4/5. Tip: level 30 is a major money maker, just don't upgrade too much or you can't keep up with all them $$$ appearing and disappearing. + so people can see
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Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles.
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Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply become too difficult to obtain all of the orbs as your units quickly defeat the turtles.
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Collection range increase is needed. This is evidenced by the decreased pickup rate within levels as your penguins increase in power. It simply become too difficult to obtain all of the orbs as your units quickly defeat the turtles.
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It's interesting to note that the penguins actually use the unborn children of their enemies as currency. They came a long way from destroying everything in zoo tycoon in terms of blind rage.
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The ability to bind the special abilities to the keyboard would be helpful. It's a bit tough to use a special without missing a ton of money, especially later in the game. Would also be nice if there was an upgrade for the money magnet.
Great game, just wish there was more!!!
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In case anybody was wondering the name of the song is "Mysterious Sleeper" and is a remix of two songs from (as many were saying) Kingdom Hearts - "Mysterious Figure" and "Dearly Beloved"
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In case anybody was wondering the name of the song is called "Mysterious Sleeper" and is a remix of two songs from (as many were saying) Kingdom Hearts - "Mysterious Figure" and "Dearly Beloved"
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The Penguins are smart enough to Have Cyber armour (Robo armour) But they aren't smart enough to go around a cactus or a ice block. :|
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Yeah one of my penguin was stuck chasing a turtle across the screen but couldn't reach it through a block but a turtle was practically right next to it. I pretty much have to save the bombs to kill the turtles that my penguin has locked on to but wont get to it.
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Some elements of this music (the piano bit at the end of the loop) have almost definitely been ripped from Kingdom Hearts.
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The biggest turn off for me in games like this is the completely unnecessary labor of money collection. It is a bad concept to start with, AND you implement it poorly. Money / eggs should never be left uncollected on a battlefield that has been completely cleared, and it shouldn't impede play by lagging so badly.
Yes, I know I'm commenting on an old game, and the designer is already mastering many other skills, and may become a leading innovator in the industry in the near future ... I just hate money magnets THAT MUCH.