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I loved the first game and this one has loads of improvements. It's a shame about all the glitches/reloads. If they get fixed it'll be awesome!
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Bit of a pain in the arse that you can relocate without enough money to build a store and then you're stuck and have to start again
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I started a new game,and after a couple of days,after all the customers left,the day should end in theory,but it goes on forever,cant do anything about it,only reload the game,and lose all those days played without saving. My bad.
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Out of the blue,the game says I dont have any money, "$NaN", so the game is pretty much over because of this bug. I had like 50.000$ before that. I think I was building walls right before this occured.
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That awkward moment when someone won't pick a drink at the vending machine, and makes your staff wait forever...and I mean forever. I think he died standing up.
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Weird problem, every a few (random amount) days, the game won't start day again. I click start day, set the CDs and Open Shop, and it just says which day it is, but nothing happens, no staff shows up, and I have to save and reload the game for it to work again.
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I don't understand why it keeps giving me a stock cost price after I bought CDs. It's impossible to make when each day my profit is eatten by 250 dollars worth of stock costs?
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Every 9 days, I have to save & refresh, or it goes to the buy screen. It's really just an inconvenience, nothing more, but the game itself is pretty fun.
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This game is so ****ing buggy that it will eventually lock up your browser and when you relaunch it, it will have cleared your save data.
This game needs to be fixed ASAP. It makes Xeptic look like a bunch of incompetent morons. This game could be great with just a couple of fixes. Without them, the game is unplayable.
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Good game, but riddled with game-ending bugs and the interface quirks make it harder to play. A little debugging and this game would be near perfect.
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I really enjoy the game, but glitchy. I wish some more bugs would be fixed. I LOVE the game anyways though. I'd +1 it if i could ;). 4/5 (-1 b/c buggy :s)
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It´s so sad that it´s laggy and buggy. :( I love the simple play style, enjoyed the first one too. I guess the code is not repairable, it´s just designed that way. :(
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Later in the game (at the $40,000 area) the service staff become lazy and almost never restock properly. Probably due to extreme lag (from lots of customers) or large number of cd racks?
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Some thing's about financial result page, staff cost is understandable, stock cost half-understandable if you use external warehouse otherwise it's just theoretical cost but purchase cost is not understandable because you buy and pay stuff's before opening.
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Including an 'end day' button would be good - that way if you run out of stock (or the game decides to freeze) you can opt out. Also I have two serving staff and I don't need them but I can't fire one of them. Are they auto assigned at the start?
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This game would be the coolest but there are so many bugs I wish I had a net with me. I'm not gonna play it anymore until this gets fixed.
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I HATE how it doesn't let you leave the build screen until all areas of your shop are accessable. It's a bad feature. In addition to nothing being wrong with having unused areas in a shop for a while, it doesn't let you get to the screen you NEED to be able to reach in order to move your items around. I literally need to sell something at a loss just to expand my store due to your poor decision.
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Music Nation is so polite. "Nice job! Your $8535.45 is more than my $-3.95!" It does a lot to cheer me up after an incredibly laggy day. 200+ customers in the store at once kills the frame rate on this game and makes it almost unplayable. Maybe a hard cap on the number of customers would be a good idea.
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In the 'Fire employee' thumbnail, the button 'Fire' for 'Service staff' is invisible, but still working if you click on its approximate place.
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Customer apparently can't decide what soda he wants because he's been standing there staring at he machine for about ten minutes real time. Trouble is the day won't end until he leaves the store. Time to refresh again I guess.
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I built some new walls to expand my store, then went to move my cd racks around, but couldn't because an error popped up saying that areas of my store were blocked off. I need to exit the build menu to fix this, I can't exit the build menu because the helpful error message keeps stopping me. Am I missing something here, or is this game kind-of broken? Oh well, time to refresh and sit through the painfully long and unskippable opening again.
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Still big problems with this game. All of them at the point of opening or closing shop. I really loved the original and this version seems as if it could be even better - please try to fix the game-ruining bugs!
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alot of gltiches when you try to play things you need to be able to store shit in a menue so you can then place it after you fix your place