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Comments for The Perfect Tower

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milinstalker

Mar. 18, 2016

Under rating threshold (show) need more speed and skip of the next wave time

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(0)

tadexsa312

Mar. 18, 2016

Under rating threshold (show) suggesting an information bar of upcoming wave/current cubic hp&dmg.

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(2)

Developer response from XmmmX99

Currently working on it as well as a way to display the attack range.

mikimm5

Mar. 18, 2016

Under rating threshold (show) Are you German? Because I thought it's absorbed or something, not absorben for Defense (Abs)

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(0)

Developer response from XmmmX99

Thats clearly a typo. Even though I am from Austria the word absorben would still be wrong (It's actually 'absorbieren' in german). Will be fixed. Thanks for mentioning it.

Eunoiia

Mar. 18, 2016

Under rating threshold (show) this really isn't an idle game, you have to constantly play or you lose. You don't gain anything while being afk.

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(15)

Olug

Mar. 18, 2016

Under rating threshold (show) It'd be nice to see the status of the blocks coming at you when you mouse over them. That would give you an idea of how you're doing. Or maybe a display area that tells you the status of the current wave.

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(0)

Wildkatz

Mar. 18, 2016

Under rating threshold (show) All that Unity Bullsh1t is having problems with firefox, what the hell. Updated the Unity Player, still always "error: blabla is unsecure blabla!" - works on Chrome.

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(-1)

Developer response from XmmmX99

I am not using the unity webplayer since it is deprecated. It is exported as WebGL.

XmmmX99

Mar. 18, 2016

Under rating threshold (show) I have to appologize to those of you who might have lost a part of their score during to the changes I made to the save-system to make cheating harder. As an exchange you can claim all rewards in the bonus menu again.

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(0)

zzxxzz3

Mar. 18, 2016

Under rating threshold (show) 1) For me, got relatively laggy pretty fast. 2) "control+click" is a rare shortcut in games because people with macs can't do it. 3) Some indicator of wave health would be nice 4) Enemies should not give 1 resource per kill the entire game (not sure if true, looks like it)

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(1)

Developer response from XmmmX99

1) I will focus on performance in the next few updates. 2) I am sorry, I will fix this. 3) Yes, planned it. 4) Might change in the future. For now it seems to be sufficient. :)

Nidob

Mar. 18, 2016

Under rating threshold (show) Am I missing the "pause" ?

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(1)

Developer response from XmmmX99

Just disable "Run in background" in the options menu and click anywhere on the page. :)

jsmoothz

Mar. 18, 2016

Under rating threshold (show) lol, "farming" (basically the videos) all the crystals you can in one life allows for a really op build https://gyazo.com/0733e81bdc58bd8d682eba40e421982a

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(0)

Hnarqu

Mar. 18, 2016

Under rating threshold (show) YOu have to make the screen a little longer. I only see up to 2/3 of the line, box, star, etc. and don't know what they all mean.

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(0)

JacobL65

Mar. 18, 2016

Under rating threshold (show) Stats for each level of cube would be neat. Hp and damage, namely.

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(0)

optravisprime

Mar. 18, 2016

Under rating threshold (show) An idle game that you can't actually let idle for more than a few minutes since it needs constant attention or you return to the title screen, which, again, needs player involvement. Well done.

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(0)

Olug

Mar. 18, 2016

Under rating threshold (show) I'm enjoying the game so far, but it keeps lagging pretty bad for me. It's very difficult to purchase upgrades when I can't tell if I've bought it, or if the menu is just going to go away.

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(2)

arigold16

Mar. 18, 2016

Under rating threshold (show) It would help to know how many HP the mobs have. Also do they ever give more than 1 resource per kill? I'm on wave 30 and so far that seems like the base.

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(1)

kisrazorking

Mar. 18, 2016

Under rating threshold (show) Yes Needs a instant wave button or a speed up button!

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(1)

crazyfrogrox323

Mar. 18, 2016

Under rating threshold (show) Would be cool if you could click on the tower and see the radius that it shoots in ;)

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(2)

Azwerg

Mar. 18, 2016

Under rating threshold (show) Your "visit us" buttons are more like a free gift, as game doesn't check if the page was visited. Also, popup block prevents them to open at all. It would be more effective to leave links in game desc. Also, the game is really great, all you need is some music =)

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(-1)

Developer response from XmmmX99

Thanks, I know that most browser blocks this kind of popups. I just want to reward the player for making the effort of clicking a button. If they visit the page in the end should be up to them. I don't want to force anybody to anything. ;P I'll see if I can find any non-annoying background music in the future. Usually the music becomes too repetitive in games like this. Maybe some kind of music streaming would be nice. :)

arigold16

Mar. 18, 2016

Under rating threshold (show) Does the % increase in resources apply to the resource bonus per wave?

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(0)

Developer response from XmmmX99

Yes, the % increase applies to all resource income sources (even interest).

Shatro

Mar. 18, 2016

Under rating threshold (show) This game is so simple yet so much fun! I really like the "rouge-lite" element in it. I'm also glad that research is permanent. :D I'm currious what you will add to it in the future, you got me hooked!

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(2)

Developer response from XmmmX99

Thank you. The game is going to become a lot deeper in the future. ;)

FrankL24

Mar. 18, 2016

Under rating threshold (show) Excellent game!

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(2)

Developer response from XmmmX99

Thanks. :)

floeper

Mar. 18, 2016

Under rating threshold (show) i didn't play for a long time yet, but do higher lvl cubes give a higher reward?

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(4)

Developer response from XmmmX99

Nope. One resource point per enemy. You have to upgrade the different utility skills in order to maximize your reward. (Might change in the future) :)

Milkyu

Mar. 18, 2016

Under rating threshold (show) For now 4/5. + fav I want see updates.game got features what i wanted to idle games...

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(2)

Developer response from XmmmX99

Thank you. I'll do my best. :)

Trollusque

Mar. 18, 2016

Under rating threshold (show)

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(-9)

lordfalco

Mar. 18, 2016

Under rating threshold (show) also the watch and reward more isnt working, watched 2 adds in a row only got the reward for 1

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(-1)

Developer response from XmmmX99

Are you 100% sure that the ad played until the end? I am sorry but I have no control over the events fired by the Kongregate API on closing the ad.

lordfalco

Mar. 18, 2016

Under rating threshold (show) would be ncie to know what for exampel fire offensive does.there is no way to see what anythign exatly does, we need a tooltip or soemthing

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(39)

Developer response from XmmmX99

Tooltips are on the way. ;)

or321

Mar. 18, 2016

Under rating threshold (show) When starting the game, there is only a black screen, and popup with the error message: "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."

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(1)

Developer response from XmmmX99

Strange, usually it crashes because the browser allocated too little memory for WebGL. Try using a different browser to make sure if it is just browser related.

bagdja

Mar. 18, 2016

Under rating threshold (show) no progress when switch tab or minimize browser

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(2)

Developer response from XmmmX99

There is an option for that in the options menu. I think I'll change the default value to on in the next version since many people requested this.

milinstalker

Mar. 18, 2016

Under rating threshold (show) Speed up and wave time skip butons needed SO MUCH OMG

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(0)

Developer response from XmmmX99

Already working on it. ;)

Razraal

Mar. 18, 2016

Under rating threshold (show) Typo: Cubes say "Forigvme me" instead of "Forgive me"

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(2)

Developer response from XmmmX99

Thanks. Will be fixed. ;)

compushark

Mar. 18, 2016

Under rating threshold (show) No saving? Came back and my status is gone.

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(1)

Developer response from XmmmX99

Did you somehow manage to clear your browser history? Otherwise I have no idea how this could happen since the game submits and saves all stats at the beginning of a wave.

LWYZLWYZ

Mar. 18, 2016

Under rating threshold (show) Awesome. Always great to see something inovative.

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(1)

CoolColJ

Mar. 18, 2016

Under rating threshold (show) Out of memory error at stage 301 :(

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(2)

Developer response from XmmmX99

I'll look into this problem. Did anything specific happen right before the exception occured? Like too many enemies on screen, a lot of particle effects or something like that?

CoolColJ

Mar. 18, 2016

Under rating threshold (show) I got to a stage where I couldn't upgrade anymore, buttons went red - too much money spent?

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(1)

JimboG1

Mar. 18, 2016

Under rating threshold (show) Black Screen :(

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(12)

S0ulRemorse

Mar. 18, 2016

Under rating threshold (show) http://prntscr.com/ags578 considering 1/5 if this isn't my fault xD

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(-1)

Draxtor

Mar. 18, 2016

Under rating threshold (show) Great game! Can you make it works when the tab is not active? Thanks :)

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(2)

Developer response from XmmmX99

Just active the "Run in background" option in the options menu. ;)

ich666

Mar. 18, 2016

Under rating threshold (show) The range is a little bit strange...

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(16)

Developer response from XmmmX99

Thats because the perspective is isometric. When you look at a circle from a slightly tilted degree in isometric-view then the width seems incredibly wide compared to the height because each point on a flat surface has the same distance to the camera.

rikkert97

Mar. 18, 2016

Under rating threshold (show) The possibilty to call the next wave before the last one is done would be nice, so you can speed up the game to your own liking

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(46)

Developer response from XmmmX99

Yes, I am currently working on a system like this. In addition to the skip/speedup feature you will also have the option to start at a specific checkpoint waves like 10, 20, 30 and so on.

Rusko

Mar. 18, 2016

Under rating threshold (show) I want this on my phone :( Good job, awesome game :)

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(2)

Developer response from XmmmX99

Thank you. I might consider a mobile version in the future once this version is fully polished. ;)

CoolColJ

Mar. 18, 2016

Under rating threshold (show) Would like the upgrade screen to be more trasnparent - maybe a user setting? So you can keep upgrading while keeping an eye on the action. Or maybe have the upgrades on a side bar so it doesn't obscure the action

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(2)

Developer response from XmmmX99

Good idea. I am going to add this to the options menu in the next version.

tacocowboy14

Mar. 18, 2016

Under rating threshold (show) The tabs at the bottom don't line up and are blurry.

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(9)

Developer response from XmmmX99

Could you post a link to a screenshot? I am not exactly sure what you mean. Thanks anyway for mentioning.

RacShade

Mar. 17, 2016

Under rating threshold (show) It seems the research upgrades increase the time instead of decreasing it.

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(2)

Developer response from XmmmX99

Thanks, will be fixed in the next version. :)

Fuzzyfsh

Mar. 17, 2016

Under rating threshold (show) seems to fire on enemies that are already dead :(

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(6)

Developer response from XmmmX99

Thats because the tower can never be sure that a missile is going to hit an enemy. So he fires again while the first missile is still flying. I might change that mechanic if it's too annoying. EDIT: Fixed it in the new version. :)

CoolColJ

Mar. 17, 2016

Under rating threshold (show) Got out of memory error on wave 169 :(

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(2)

Developer response from XmmmX99

Thanks for the information. I will allocate 256 mb instead of 128 mb webGL memory in the next update.

CoolColJ

Mar. 17, 2016

Under rating threshold (show) Needs a speed up button

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(41)

Developer response from XmmmX99

I put it on my todo list. :)

CoolColJ

Mar. 17, 2016

Under rating threshold (show) nice one

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(1)

The_Suspect

Mar. 17, 2016

Under rating threshold (show) changing tabs pauses the game :(

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(1)

Developer response from XmmmX99

There is a "run in background" option in the options menu. :)

flexminer

Mar. 17, 2016

Under rating threshold (show) Grey screen :(

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(1)

Developer response from XmmmX99

I'm sorry to hear that. What browser+version are you using? Have you tried refreshing the page multiple times? Sometimes it takes a long time to download all assets.

mateo333

Mar. 17, 2016

Under rating threshold (show) Good game :)

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(4)

Developer response from XmmmX99

Thank you :)

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