Under rating threshold (hideshow)
Something that I feel would be just a neat quality of life thing is if you could add a little log that tells you how much you get from interest, when you get a random upgrade, and such. Basically something that tells you the numbers that you as a player have to calculate to figure out if they're useful or not
Under rating threshold (hideshow)
Sorry I'm posting so many comments, (my third one) but can you add like a bonus for skipping rounds? Like based on number of enemies left and time left before next round or would that make things too easy? IDK I'm leaving it up to you.
Under rating threshold (hideshow)
Is it possible to make a small health bar for the enemies but have an option in settings to turn it off? I think this would be a cool idea. hit the plus sign if you agree, if not dont do anything. ;)
Under rating threshold (hideshow)
I love this game and I think it really is amazing especially when you don't know what to play. I just hope you continue with updates and I wish I could make a game as good as yours!
Under rating threshold (hideshow)
What if you made an upgrade to turn an enemy to YOUR side? It could do damage among the ranks of the enemies, and after taking a certain amount of damage from them your friendly unit dies. Sound cool?
Under rating threshold (hideshow)
im not getting my rewards for watching the video it even shows up on the game but i click the accept button and nothing happens
Under rating threshold (hideshow)
Fun, but very unbalanced. Some examples:
- You can nullify literally 99% of the damage of every elemental pretty early on, but for whites it's more expensive to do the same thing... and universals are multitudes more expensive even than whites for damage resistance. Essentially, only the universals matter when they attack.
- It's almost always better to invest in RNG than raw stats. I end up relying on PROCs like critical hits to win rounds, rather than dumping all my money into pure damage or health, both of which become too expensive for too little gain.
- The blueprint point costs in the workshop don't take the cost of the upgrades into account. Stuff like multishot targets, bounce amount, and gem chance become super obvious choices as a result.
- What the hell is the point of the flat damage/defense upgrades? They cost a crapton despite becoming irrelevant very fast.
Under rating threshold (hideshow)
so I hit the secret code button by accident and a box came up that says retrieving code and it wont go away so
I cant click the rest of the game anymore
Under rating threshold (hideshow)
Pretty Solid overall, though playing in still silence is a little unnerving. A lot more math goes into this game than I'd expected and the management of buying upgrades as the game progresses on can be challenging and stressful.
Under rating threshold (hideshow)
Can't convert orange resource at all after I pressed max. Got around 400 red and now I can't get any more. If this is intentional there should be some information as to why I can't convert any more.
Under rating threshold (hideshow)
Really good game, but to report an issue real quick.. I think this is related to the Cloud issue, but I'm stuck on a "Retrieving code..." loop and I need to restart the game to get out of it. Can a timeout system be implemented if there's no response from the server?
Under rating threshold (hideshow)
Its a great game, but it kinda gets tedious after you max headquarters, doing nothing but just waiting till you gotta get off for some special resources, then using that to upgrade blueprint tier. And how many times do you have to do that? couple of hundreds. The early part of the game is pretty good, but later on it's just a bit less fun.
Under rating threshold (hideshow)
the attack strength of the enemies should be made weaker, because right now the defense upgrades are useless since you´ll always be one hit
Under rating threshold (hideshow)
If this is a bug, it's very minor:
I was up to Aura Radius XVII (if I read correctly), and the next ability being researched displayed as Aura Radius XIX. What happened to XVIII?
Under rating threshold (hideshow)
Tier 1 is insanely hard to reach, kind of ruins the game for me since I am stuck thanks to 300lvl hard mode limit to advance.
Under rating threshold (hideshow)
I think I have been playing this game as a background thing when I watch youtube for a few years now.
An app of this would be amazing
Under rating threshold (hideshow)
unfortunately i have learned that the attack modes technology is completely useless, because nobody ever changes it from closest, but is required.
Under rating threshold (hideshow)
Anyone who has got a gray screen, go to this link:
https://www.kongregate.com/forums/32139-the-perfect-tower/topics/1808033-gray-screen?page=1#posts-13048187