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It's a little weird for the enemies on easy on the higher waves to suddenly get a lot more health than previous waves.
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I wonder what will happen if there's such an upgrade as lowering your own attack/hp stats by multiples of 1000, while simultaneously lower your enemy's attack/hp by multiples of 1001, which might help shrink the numbers for computers to work with developers can be happier with this, and your cube enemies can be weakened faster than weakening yours, and the game play is ultimately about experience, in that proportional sameness doesn't affect much of the experience of game play
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The targeting really needs to be fixed, I constantly die because even though I am on attack the nearest target the tower decides to just attack the left side.
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Have you abandoned this game? If not, WHY AREN'T THERE ANY UPGRADES!?!?!?!?!?!!?!?!?!?!?!?!?!? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA srsly tho
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So, fun game and all, but there seems to be a need for memory usage optimization as it often crashes at high loads. Got to wave 992 on hard, well on my way to unlock tier 2, and it crashed with a notice that the game isn't getting enough memory to work with. My computer has 32 gigs of ram so I am certain it isn't a hardware limitation. If there's a setting I can change in my browser though I'd be happy to hear about it.
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So far this gets one star. There's no way to exit the tutorial except by reloading the page. This does not bode well for the actual game.
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for some reason it chrome keeps deleting my local save and i have to download from cloud making me lose my night time factory work.
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Is seems like only offensive (and certain utility) upgrades are worth buying. There doesn't seem to be a point to defensive upgrades.
Fun game otherwise.
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round 650 something, on firefox, kongregate informs me that the webgl context has been stopped, i used 4x speed and auto skip, seems like it's crashing with all those particles effects....
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This has gotta be the best upgrade defense game I've ever played. The combinations you can make are absolutely insane. I find myself hammering down on the rapid fire chance and duration, as I'm hoping I might be able to eventually trigger Rapid Fire a second time while rapid firing but I'm not sure if that can happen. There's just...so many different things you have to balance and it makes the game amazing. Late game, things get a bit annoying since even if I prioritize all forms of damage, all it takes is a few of them getting in. Also for clarification: when I upgrade taking less damage it says "Fixed amount of damaged ignored from white enemies" Is that JUST white enemies or all enemies?
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I love it,my main course is attack speed,quickly get abs at the start(i kinda already have it cause i got the upgrade for the start)and attack area,Keep up the good work guys!