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Yeah.. I'm not sure how but actually the mines seem to be the best weapon for general clearing. True, it's not helpful for the guy in front of you but spaced out and in key spots the mines pretty much keep everything at a minimum while quickly building up your energy for emergencies. Plus they kill everything in one hit and anybody nearby!
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I get the Super Crate Box comparisons, but imo, it's much better than Super Crate Box? As in - first, it's much more unpredictable. Second, giving you an extra hit and stationary weapon dispenser seems to work much better than weapon crates, same with the fact that there is an actual objective.
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Awesome, awesome game. I wish there would be more levels, more weapons, maybe some upgrade system, more difficulty modes..
So funny and so much potential!
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I really enjoyed this game. I enjoyed it enough to beat every level on fun, challenging, extreme, and mutant. "Fun" wasn't that fun to me because what makes this game so enjoying is the difficulty. There's enough there to keep you interested and it does so without introducing any cheap shots.
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F**K YEA THE FLASH GAME IS NOT DEAD THIS IS AWSOME!!!
A COMBO OF DOOM AND A CLASSIC SIDE SCROLLER THIS GAME IS A REFRESHING BREAK FROM ThE OVER SATURATED IDLE MARKET 10/5 WOULD FAVORITE AND PLAY! ME AND MY FRIEND PLAYED THIS FOR THE ENTIRETY OF OUR LUCH BREAK WITH OUGHT GETTING BORED!
THANK YOU, THANK YOU! THHHAAAAAANNNKKK YYYOOOUUUU!!!
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This is fun! I mean.. in Fun mode :) 4/5 from me. I don't think i will even try the hardcore mode though as i'm not so sure i'm reasonably skilled enough.
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such a good game. it doesnt have to be very complex to be good, this is just straight up a perfect example of gaming done right.
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This is one of the most interesting games out in a while. The graphics are appropreate, the game play is addicting, the level has enough random elements to have good repay value. Overall a solid 5/5.
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I loved this game. Really challenging and addictive. The reactor's bar filling up ad the need to deliver the reactive bars towards it gave the game a steady sense of accomplishment, and the frantic wait for a gun when you lost one is just amazing. (Woah, frantic wait, never thought I'd see bot words in the same sentence.) 5/5, and I wish I could give more.
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This game is cool. The Spaceships names make this game just awesome. Still I would be cool if the Arcadia was in there too.
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Excellent game, great music. My only gripe is that I played a while a couple of hours ago, and now when I came back, nothing from the first session was saved. Didn't "clear save data", empty any temp files or cache or anything. Unless an 8-bit, "finish in one go" -approach is what you're going for this seems counterproductive.
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Wow, just being obious but, why don't this guy just fix the hole? Why does this guy wanna fight? Lol. Have you ever noticed that?
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Im going to rate it 1/5 until it give credits to Super Crate Box. No ofense, but this dont even have diferents weapons.
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I trashed up my lampshade because of this game. That is a good thing! Finally a difficulty that makes me want to play more and more. I am impressed by the difficulty curve... Seems like many players on different levels could enjoy this game. Well executed. Oh and the music after hyper jump goes really well with that final round.
Sometimes I feel trapped by floating mutants... then I get the feeling that my mistake was not that I didnt get out of that jam, but to let me wind up in that corner. Since it is an action game I would like to have an option to do some swift difficult maneuver to get out of those situations.
Looking forward to a sequel! maybe with dodging, sprinting and climbing or mouseaim?
See you at the next Hyper jump : )
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Meh. Did not really enjoy this game. The "fun" difficulty is okay but pointless, the "challenging" difficulty is too challenging: if it takes me more than two attempts to beat the very first level, you need an easier level before that one. But I can see how others would enjoy this, even though I didn't, so 3/5.