Under rating threshold (hideshow)
I loved the concept of the game. and it was worked out quite good as wel. but I've a few tips to make it even better:1 hotkeys,2 an epic boss at the end, 3 upgradeble life, mana and base damage.
Under rating threshold (hideshow)
Game lags like crazy, the random "help" text popping up in the middle of a level doesn't help any either. Sub par game. 2/5
Under rating threshold (hideshow)
Its a defence game, and you are defending a tower. Literally having a tower to defend for, just not the general tower defense game where you built tower to defend. Lol
Under rating threshold (hideshow)
You defend a tower, hence the name. Acid cloud = best spell. Slow/fear should be insta cast. Great, great game though.
Under rating threshold (hideshow)
all you need is a maxed out fireball everything else is gay!
raise dead works but only if there are souls on the field so it is gay too! golem = useless | 2/5 needs more upgrades, enemies and it need to be harder, grafik is good!
Under rating threshold (hideshow)
Boring. Way too easy after... well, it was only hard for like levels 9-10, or something. The enemies seem to actually be getting weaker and weaker, and they're not coming in larger mobs or anything (though that wouldn't help them because of AoE skills). I thought I'd go ahead and beat it for the hell of it, but it's taking too long and I've decided it isn't worth it. 3/5
Under rating threshold (hideshow)
also raise dead doesn't work correctly. I lvled it up to 6 and I could only get one skeleton to work and rarely at that.
Under rating threshold (hideshow)
Interesting design, but calling it a tower defense game is offensive to fans of real tower defense games. Also, the intro screens take too long and the tutorial screens take too long. I'll give it a 3/5 anyways just for having good art.
Under rating threshold (hideshow)
game glitched at last level midway through, could still hear the battle, but couldnt do anything, and the only thing visible was the background
Under rating threshold (hideshow)
I would give a higher rating if I could redistribute my skill points. As it is a lot of points are wasted on initial skills and I can't win because I didn't know the game well enough when I started. I don't like this in a casual game.
Under rating threshold (hideshow)
would call this a "defense game", but not a "tower defense game", anyway gfx are fine, sound are repetive, music and intro are well done.
but the gameplay itself: choose a spell, and keep enemies under fire and collect souls... that all...hmmm 2/5 for gfx
Under rating threshold (hideshow)
Good graphics but most of the spells are useless. Basically you use fireball and death wave(normal difficulty). What do the caster stats do and how are they influenced?