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Comments for Hordes and Lords

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348joey

Nov. 01, 2012

Under rating threshold (show) Uh oh, war tag, RPG tag, strategy tag. Oh thank God! No multiplayer tag. It's not another money sucking pseudogame that limits how much you can play unless you pay.

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(5475)

Developer response from yarg__

We love our players and hate money-sucking mechanics too, so we will not do such ugly things.

Quetzogghandr

Nov. 05, 2012

Under rating threshold (show) This game already impressed me before I even hit play: each of the "Best Comments" has a pleasing Dev response, and it's clear from the go a lot of love's gone into this game. The campaign intro's pretty funny, but then the real fun starts... 5/5. I love it.

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(915)

Developer response from yarg__

Than you! We are really made this game with love, hard work and a lot of time. We are closer to you then you think, we are not corporation that makes a game every day. We just like to play games too. And learn to code or paint can everyone. We just enjoyed making it, and we are very happy that you like this game.

nbrailer

Nov. 01, 2012

Under rating threshold (show) Reminded me of the Total War series, this was a very enjoyable game and I was sad when it was over. A couple of suggestions: 1. A longer campaign, I was a bit frustrated that I couldn't get all of my units to the maximum level. 2. Larger deploying areas on the later maps at least. 3. A sequel or and extra campaign where you could play as the various creatures that you fight mabye? and 4. Have you considered adding different terrains with various bonuses or penalties? For example, high ground which would give archers and catapults extended range or give infantry and cavalry bonus damage if they charge down hill, possibly even muddy ground which would slow movement and give a penalty to defense? Just a few ideas, good luck, I hope to see more game like this from you.

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(2249)

Developer response from yarg__

Thank you for you suggestions! They are all cool and we decided to add them all in a sequel: big maps, more units, several campaigns for different forces, terrains, mages, spells, better mechanics and tonn of other cool stuff. Enjoy this game and be ready for new one! ;-)

armbarchris

Nov. 01, 2012

Under rating threshold (show) Don't lower the gold rewards. You're just delaying the inevitable and making the game more repetitive.

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(2168)

Developer response from yarg__

Okay guys. We removed that penalty in VERSION 1.3.3, now you will have full gold reward if replaying mission.

Hyrulian23

Feb. 03, 2014

Under rating threshold (show) can u make them smart enough to go around things?

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(776)

tennismann

Nov. 09, 2012

Under rating threshold (show) needs a fast foward button

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(22)

videogamer8888

Nov. 03, 2012

Under rating threshold (show) note to self:way to be Immortal,Hold a banner for the rest of my life and freeze someone in ice

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(22)

Cotoin

Nov. 01, 2012

Under rating threshold (show) One does not simply apply a mouse hover coin collecting system and expect people to like it.

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(1710)

Developer response from yarg__

Since a lot of you do not like to collect coins we've added amazing artifact that will automatically collect them. Enjoy! (UPDATE VERSION 1.4)

jasmindudic

Nov. 04, 2012

Under rating threshold (show) is there 1 secret squad or what there is enough place for 1 more squed in the squad menu

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(21)

Developer response from yarg__

Nope, no secrets: "AUTO" button is placed there in survival mode :-)

SnorlaxFan

Aug. 02, 2018

Under rating threshold (show) Finally, a game where the different enemy factions fight each other.

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(121)

Dude_abaker

Nov. 06, 2012

Under rating threshold (show) Great game. Only issue I've had so far is that the squad gets confused as to where to go when there is a large enough obstacle in the way. The water fountain in the pier level for one. Not a huge issue as you can direct them around it but it still would be nice if the squad went around on their own.

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(18)

Developer response from yarg__

We had to sacrifice true pathfidind because we need more performance. But we will find solution how can we add good pathfiding to this hordes of units :-)

IiInbetween

Nov. 01, 2012

Under rating threshold (show) This is much fun playing, but still i have 2 sugestions: First i have 2 infantery squads with different equipmant-quality, but i cant see the difference between them during the fight. Second, time-freaze button would be nice, to coordinate troop movement, especialy when there are many scuads. Thanks allot for that great game

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(691)

Developer response from yarg__

Thanks for reply. For now you can use keyboard keys 1-8 if you wan to select specific squad. But I noted it and I think we will make different icons in the patch (added in UPDATE VERSION 1.4). We will think about time freeze, but I cannot promise anything with this.

Skadi_Battler

Feb. 07, 2014

Under rating threshold (show) we want a sequel!!!you can add a World Conquest mode with factions...it will be a lot more interesting

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(16)

billybob152

Nov. 20, 2012

Under rating threshold (show) I enjoyed this game quite a bit, although there are a few things I'd like to point out. #1 the game is very very easy, I'm not a great game player or anything, but I beat it with ease. #2 the campaign is extremely short, completion is attainable under 2 hours. #3 As I have before stated, I did enjoy the game quite a bit, however I would enjoy it much more if you would give more choices/options to the player. Example: being able to play as another character such as the undead/necromancers, trolls/orcs, etc, etc. One last thing and my suggestions are over. #4 I don't know what the enemy troops are, I would suggest adding a mouse-over feature in battle which tells the player what type of enemy troops are being sent at him. (and maybe even tell him how his own troops are doing) This feature would be most enjoyable (or whatever). Hope I've been of some help.

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(16)

Developer response from yarg__

Thank you. We are collecting all suggestions to make the sequel much better.

Madness_style

Nov. 10, 2012

Under rating threshold (show) I love the fact that you actually listen to the players and keep improving the game for us!

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(42)

nowikissyou

Nov. 18, 2012

Under rating threshold (show) For survival mode, get fully upgraded cavalry and catapults, then all remaining squads. Move everything to the lower left corner (were most enemies spawn) and try to keep both archers and catapults in the center of your troops, using the cavalry's speed and might to finish off stray enemies (but don't let them get too far from your "circle"). You should get around 800+ gold easily.

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(15)

Madbuk

Nov. 12, 2012

Under rating threshold (show) Wow, devs of this game actually listen to their players, unlike so many developers these days. 5 stars just for that, but the game was fun too

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(15)

thoadthetoad

Nov. 04, 2012

Under rating threshold (show) Since I can't get all my squads to max level, maybe having experience for replaying older missions, or better yet, have a set of challenge or a single randomized mission that still gives out experience. It's awful satisfying to see a massive army, and you wouldn't want to deprive the players of that, would you?

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(15)

Widelec5

Dec. 09, 2012

Under rating threshold (show) Bah... Liches being able to effectively attack through whole map are really a nuisance in survival... there's no way to take them out without suffering heavy loses, seeing how enemies keep spawning and Liches just stand in corner and barrage at your troops unpunished.

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(14)

Duplete

Nov. 06, 2012

Under rating threshold (show) Your Casualties: A couple of soldiers... Enemy Casualties: OMG WHAT???

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(14)

Twiitch

Nov. 01, 2012

Under rating threshold (show) The presentation is A+. All the visual aspects are above board. The weakness to me is in the complexity of controls. At this speed, it's easier to simply leave my troop in place rather than risk making a false move. A simple play-pause feature (think Total War) would definitely make this a winner. With just a few changes, I could see this game on Steam.

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(14)

fgfgfg

Nov. 16, 2012

Under rating threshold (show) I am impressed by all the little details like the units "pushing" others during enplacement.Also by the fact that so many units move without lag. Pretty well done, folks!

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(13)

Istentelen

Nov. 05, 2012

Under rating threshold (show) The innovative engine alone deserves a 5/5. But this game also have great quality and fine gameplay, and I also like the story and the way of storytelling. I especially like that you can adjust the volume, wich is a quite rare option in flash games. My only problem is that the army placement area is too small, your whole army hardly fits in. Also there is not much strategy involved in the battles: you just order your melee units into fight and the ranged units behind them, and if one takes too big losses you withdraw them. More stressed strengths and weaknesses would be nice. And I'd like to see some description of the various enemy units.

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(13)

james97

Nov. 09, 2014

Under rating threshold (show) You should improve the end of battle statistics screen, adding in the total number of casualties taken on both sides and the total number of casualties taken for each squad would make things much better :p

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(12)

sgj555

Mar. 21, 2013

Under rating threshold (show) it needs to be where if you replay a level you get like 45% exp of the origanal time so if you're stuck on a level you can make your troops level up and beat that level

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(12)

szczepak

Nov. 10, 2012

Under rating threshold (show) Also speed up button would be nice :)

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(12)

Stellarboy

Mar. 15, 2016

Under rating threshold (show) This game is fun but so short

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(11)

hooyo

Mar. 28, 2015

Under rating threshold (show) ive waited 3 years wheres the sequel???!!

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(11)

Anonymous0726

Mar. 03, 2015

Under rating threshold (show) How does this have no lag?!? :)

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(11)

Joshtheme

Feb. 03, 2014

Under rating threshold (show) Is the thought bubble on the loading screen having a thought bubble?

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(11)

trollmor

Nov. 10, 2012

Under rating threshold (show) For the survival badge: Hire the riders and all the 4 cheapest ones. i could upgrade all fully exc the justice bringers.

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(68)

karbardar

Nov. 25, 2012

Under rating threshold (show) "Strategy" to achieve 500 in Survival mode: set unit assembly to Auto, put everything in one spot with archers in the center. Focus on collecting coins. Result: 511 gold Alternative: Same as above, use cavalry to get rid of enemy archers and wizards, but keep them away from other units. Mainly don't touch the units and focus on grabbing gold. Result: 595 gold Conclusion: this is not a strategy game.

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(10)

mteo

Nov. 19, 2012

Under rating threshold (show) Finally a developer that cares about its players. Thank you guys for listening to our suggestions and the helpful responses.

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(10)

ratlabory

Nov. 17, 2012

Under rating threshold (show) i would prefer you to have the option to order your men o hold their ground to protect and hold formation. archers

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(10)

drokekuma

Nov. 02, 2012

Under rating threshold (show) i think that you should make an option for selecting all the units to move.

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(10)

SnazzyLads

Nov. 01, 2012

Under rating threshold (show) Loved it. Just was a bit disappointed it was that short. Also maybe a bit more variety. Playing as the undead or even the thieves would have been awesome. I really enjoyed it, but this game has amazing potential.

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(10)

TingTingPandaMan

Sep. 14, 2018

Under rating threshold (show) "Sir we're surrounded!" "Good! Now we can fire in every direction." Last level I legit just put all my troops into one giant glob of people to win. Any other tactic I used caused me to die. Getting surrounded is the way to go, fellas!

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(9)

mrhiho7

Mar. 11, 2016

Under rating threshold (show) When will the second game come out and will it have more troops and a bigger campaign?

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(9)

swiggitywiggity

Mar. 04, 2015

Under rating threshold (show) wow. Archers that can shoot bees. That is something you don't learn at summer camp.

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(9)

bgkbgk86

Mar. 04, 2015

Under rating threshold (show) Great game. Wish it was longer. A means to "select all" would be great. Also, more varied units. Lastly, I'm dying to know what unit would fill the last slot under squads. 5/5, regardless.

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(9)

TheRedFear

Nov. 19, 2012

Under rating threshold (show) Thank you, thank you, thank you for not being a multiplayer crapfest. I ignored this game everytime it came up on the Kongregate trend lists because I kept assuming the lack of a multiplayer tag as a typo. God I can't even remember the last time Kong put up a game with RPG/War/Strategy tags that wasn't a craptastic multiplayer money grab. Thank you sooooo much for restoring a small measure of my faith in Kong.

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(21)

Weedo77

Aug. 03, 2018

Under rating threshold (show) Poor pathfinding. Characters stuck on a rock without being able to pass it.

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(8)

DEATHSTRIKE50

Mar. 05, 2016

Under rating threshold (show) Best Game I have ever played on this site 10/10 Loved it was a little short though lol.

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(8)

GunNNife

Mar. 03, 2015

Under rating threshold (show) The good: very fun; entertaining story; easy controls (no frustration). The criticisms: 1) Very, very easy game. I think I lost 2 complete units during the entire campaign (and those in the last two levels). If one deploys 1-2 melee units to guard the rear ranks, one could almost let the level run and not have to issue any move orders to win. Also, the writing could use a little proofreading and editing. That said, it was a lot of fun to play!

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(8)

reverendhale

Feb. 07, 2014

Under rating threshold (show) My only complaint being the campaign is too short is just a sign of how much I enjoyed it.

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(8)

easterwave

May. 15, 2013

Under rating threshold (show) Needs more levels, more upgrades are welcome :)

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(8)

LordSoren

Nov. 16, 2012

Under rating threshold (show) So I have this enemy banner carrier... He is standing in the middle of 6 of my squads... But none of them will kill him.

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(8)

MyNameIsntJohn

Aug. 09, 2017

Under rating threshold (show) "let's go into the gorge, what could happen?" "Certainly not skeletons!" foreshadowing at it's BEST.

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(5)

ITA_MeRLiN

Mar. 04, 2015

Under rating threshold (show) A nice game, but I can't understand why troops can't return to their original position once the fight is over... *kicks the banner guy*

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(14)

Thought_Paradox

Apr. 02, 2016

Under rating threshold (show) I would honestly love to see an mmo version of this, especially with this kind of developer. The gameplay reminds me of an older game (now dead) on Kongregate called battle conquest, which was the best mmo I have ever played, and was even better than many console and pc games I've payed for. I think if this dev, with this kind of gameplay could easily make a game of that caliber, and could make a heck of a lot of money while not being one of the money sucking devs we see so often now.

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(7)

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