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I repeatedly use the save/load to efficiently buy the vip cards because the random pearls are useless until I have the cards
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one of the best parts of this is that the barrier to getting your first gold card is so ridiculous that you'll likely free yourself from the self imposed curse of "playing" this before you start genuinely losing time to it. as people have acknowledged, this isn't an idler, and it's not well built (duh)
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id have kept playing but the discord messages in the bottom are rediculously annoying, would be nice to be able to turn off...
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And it looks like another game with a save function so pathetic and full of holes that exporting every time I wanna close the page is the only realistic option.
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WOW Tried to rate Balbanes comment as positive several times. Every time it just kicked me back to the top of the paige.
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@archerbob: Then...you are definitely doing it wrong. It took me roughly 4 months from start to the impossible badge. You have to switch between guilds regularly to boost them all.
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Why did everything reset? I've been away for 50 days, but I came back to a NEW GAME? It doesn't make sense. Where's my old progress gone?
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I first played this game in May of 2023. I forgot about it. Came back now for the BotD and after 300 days away I can advance through two new monsters. Way to idle...
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You have to remember that the age of games is basically over. It probably ended shortly after the turn of the millennium. More and more "games" are being designed, not to be an enjoyable game, but to make money. I know the "devs gotta eat" fact, but it's obvious it's way past that. The industry is now flooded with microtransactions and Mobile crap. We, of the console era, have been seeing it for a while: most games are now ONLY digital, so less and less physical games (discs). The other tactic, especially in Idle games, is to increase the play count as much as possible: the higher the count, the more they make the façade that it's great, like company spamming high ratings. The main way to do that is to make things take SO long, you have to keep coming back for literally months, probably a year at least, over and over. That's also why badges like this impossible badge set such a high/late standard so you'll have to do just that; it's a bit of a collaborative business effort.
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Someone needs to explain to the new badge guy impossible isn't meant to LITERALLY be impossible. No wonder they shut down the forums, so they could ignore complaints!
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I've been playing this since June 4th 2023 and so far I have e62 of the e100 needed for the impossible badge... the going is extremely slow and I am at the point its virtually impossible to upgrade anything as I cannot get enough gold to do so.
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Do cards purchased with gems remain after a reset? Gonna get pissed if those just vanish, like the time I've invested in this game.
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For those complaining about making no progress-- don't stick with just one guild, you gain bonuses from all the guilds that are active even when you're not in them
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Not bad, but it seems like an awful lot of effort to get just a bit forward each time and then you need to reset in order to get to the next level. I've got most of the badges and I think I'll just stop now.
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is there a faster way to get the green potions for ethereal cards because the idea of it eventually being a matter of literal days per card simply because of a random cooldown seems uh.. bad.
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I got the impossible badge a month after the easy badge. If you made no progress in 71 days, you were probably doing something wrong.
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I waited 71 days and killed 0 monsters. I don't think the HP value changed at all. Not even a single bit. I'd need to like fill each Planck length in the universe with another universe, fill each Planck length in each of those universes with like a trillion decks which attack a trillion times per second and wait until a trillion times the heat death of the universe and probably still not defeat the monster.
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Cheating is basically required in this game because even when cheating, just clicking over and over to get cards to a high level takes forever, let alone having to earn each card. That's just literally impossible. Collect all cards. Turn one silver. All normal cards disappear. Now do all of that over and over. Turn one card into gold. All non-gold cards disappear. Now get all the gold cards. The next level is ether. The level after that is cinder. The last level is magic. That's multiple orders of magnitude of insanity. That takes probably hundreds of hours while cheating infinite gold etc. and a lifetime when having to earn enough gold for each individual card.
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"Offline time: 73 days, 1 hour, 40 minutes. You killed 0 monsters. You made 0 gold." So the game remembers I've played (for BotD) before, but nothing else? No wonder I gave it 1 star. Add in those top comments, which I remember are all true, and I vote that this "game" needs removed.
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With boost running I've been stuck at e45 for ages, my main problem at the moment is that I cannot make enough gold to upgrade cards any further and am starting to think the game is broken
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I switch over to merchants guild to increase the gold multiplier, I hope that many of the enhancement orb things go to prepared 2.0, and then an egg carrier gets 7! Where was this luck when i was doing warriors guild? T-T
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It doesnt make any sense, that magic spheres on about 50% of the times don't have the same duration. Both have the same upgrades, same buff through cards etc, potion states 1 minute each (without buffs), yet they get empty in a completely different speed.
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@Iyankyj I think it is that until the current enemy is defeated, every second, the total poison amount is increased by the poison number of each poison card, which is then multiplied by the total poison multipliers, and the enemy takes damage equal to the resulting number. in other words, it is a separate DPS that increases over time, and then resets once the monster is defeated. Hopefully that makes some sense
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anyone could explain poison to me? I have some observations, would be curious about an official or true assessment. Thank you!
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Yay DPS now at e54, so over halfway to the Impossible badge. And without cheating at all - I was just at e30 about two weeks ago. This game has a hard learning curve....
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Yeah, the VIP deck is underwhelming, however, don't forget it exists if you're doing the Gold Rush and especially the Boss Killer mingames.
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For anyone slogging through the game, there's some hope, I guess. After about 5-6 weeks, I finally got my first Gold card, then 4 more in less than a day. And the first "Guild Loyalty", and I zoomed up to meet the boss at the end of the first level (shouldn't be too hard, I think, but I have to be away for a couple of days). Maybe there's another "ugh!" plateau ahead, but this last day has perked me up quite a bit.
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Tip: The VIP deck is a waste of gems. It is quickly outpaced by other decks after a few days of playing.
Tested the VIP deck by saving before. By doing this, you can use rng to get a targeted card. Also noticed the the VIP deck is completely bugged in terms of values, as others have pointed out. It seems to perhaps be based on acquisition order. Didn't test it much.
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Been playing for almost a month. This is a game for the long term. Lots of quirks and some bugs that people have mentioned. And it doesn't hold your hand and there's no tutorial. So it takes a while to learn what's going on, and how to best use your time and resources. And how to switch from place to place to increase multipliers and so on. I'm going to hang in there, hoping for all the badges someday....