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to make game easier dont bother with weapons and DONT build research lab until you have lasers...just build walls to defend against zombies (u can tank it till day 6 without walls, after that a perimeter should be build) and expand to the corners of the map prioritizing crystal mines...upgrade crystal mines all the time(lvl 30 crystal mines before the map is all closed and lasers build)
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anybody can explain why in the easy
difficulty, i am in the wave 10 and a 420k heath zombies with over 200 attack power come? thats nonsense
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I DONT HAVE CRYSTALS FOR BUY SCAN UPGRADE
WHERE IS BUTTON TO UPGRADE RANGE IN AALL CANON TOWERS??
DELETE THIS GAME!!!
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Well... I found this after much time playing the earlier version on yorg.io and sadly I have to say this one is lacking the easy information feedback and user friendliness of that original. I can't see at a glance what the level, replenishment, or health status of each post is. Maybe there's a way to fix this but it isn't intuitive.
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Not being able to research for each building of the same type makes this game far too tedious to play. having to select each cannon and increase it's range individually is a very silly problem.
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The tips about research labs are somewhat wrong. Its just the game scales insanely based on what you build. You could be on a mid to high level play through, nearly taking all the map. Place that extra building, even just 1 research lab - hello zombie level spike of like 80+ (at least when I played).
Been checking now and again to see if there's been any changes but doesn't seem so.
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If you're building things that take crystals it becomes impossible to upgrade buildings. This is a weird design issue. Just let me start the upgrade but have it not take place until the resources arrive.
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Tipps: Do not buy research lab until you know what you are doing. (this exponentially gives stronger enemies. Wait for Day 20 to 40 at least.
Quickly conquer the whole map. Use the mining multipliers as fast as you can.
Get to Lasers as fast as you can.
Harden your edges, later attacks will focus the edges.
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I dont activate email at first time . Game says i need do this now .But when i click activation link i have notification that link was expired .But game dont send me a new link.
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Stupid "synchronizing with server" that don't allows me to click anywhere. At least remove the "fadein" and "fadeout" animation, or, simply pause the game without any annoying popup. In this game sometimes a millisecond of reaction is really important.
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I'm also having the Keyboard disabled upon tabbing, but let me be clear, I won't be playing this game on another platform. It's a good game, but I wont.
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I don't get why we are being asked to enter the email address for recovery everytime I will load this game.
I had 3 different saves because of this.
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In all honesty this is a cracking a little strategy game. Quite a bit of freedom to build what you want, ended up making outposts here and there before joining everything up. Many upgrade choices too but I do have quite a big problem and I'm not the only one. It was a major mistake to set the game to scale based on what you build, that's just in nowhere fair and completely removes stability in playing. It is not a good feeling to get flattened by a sudden spike just because you thought you had things under control and decided to place a research lab which increased mob difficulty by like 10. Level 12 shielded walls all 1 shot by 70+ reg zombies on day 31, yet on day 30 I was barely touched.
All this, because of building more when that was my next step. That programming needs to go and for things to be scaled based on wave number or something.
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There seems to be random spikes in enemy difficulty. It jumped from around 20000 health on round 12. To 29 million for round 13. this is ridiculous. I don't know if it is scaled to resource production or something but its not work right. This game seems good but with the enemy difficultly scaling it is broken and unplayable.
Like I have been getting more efficient at building and got my resource production up faster, but this difficulty spike happens and I get destroyed. Please fix
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i played a lot the first version . But this version.. sux compared to the first one. Performance - awful, laggy. Tutorial buggy, disturbs too much and annoys though the laggy game. Hard to understand whats where. this casual design is totally unclear. this game always had performance problems, but kongregate itself adds more load to the computer. So kongregate + yorg = significant fps drop. Unplayable, sorry.
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Don't tell the player to build a research lab when they don't have near enough resources to actually do so. 24,500 crystal is a TON and there's no way to pause construction and spend crystal on things like, I don't know, *upgrading the crystal mines.*
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I started the game on firefox, the game tells me i am best using chrome,
I started the game on chrome, the games tells me the name is already in use and cannot start it.
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pull up on ur block and i bleed it slide if i dont drop nothin i dont lead it walk this pump but this tac got em leadin never let the meat get cold were the meat at on the GANG
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Look Great and fun ! but you should disable the fact that when i click on the stone mine for exemple the focus goes right on and display stuf i would love to simply click on it and upgrade it without moving my camera aroud when i do it
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cannons will sometimes just stop firing at enemies entirely, i have it set so they can see invisible so i dont know what the problem is
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NEEDED UPDATES:
* Upgrade all option for upgrading buildings (like repeaters to See Invisible, etc).
* Buy 10, Buy 100, Buy Max options for skill tree. It's *really* tedious in the late game.
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with the new changes, it now costs 90k for the very first building health upgrade? are you kidding me? do you even test these changes you make?
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To follow up on my prior post: only certain stuff boosts the strength of certain mobs. Arrow towers boost archer mobs, etc. As far as I can tell, the correct strategy is just to build factories and mobs for a long time until you can afford lightning or lasers and then build those and then you just sit there bored while you kill everything forever.
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The mobs scale in damage based on what you build. If you just build walls and factories and a couple research labs you will survive far longer than if you build weapons everywhere. I went 16 levels with no damage at all and had built up walls all around the map. Then I spammed weapons everywhere thinking this would make me even better - instead it made the enemy damage go from less than 1 to over 2600. They one-hit all my buildings and I was dead. Stupid design.
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Is there a way to do max upgrades with one click in the research screen? If not, could there be? I'm up to almost 2000 on the crystal mines upgrade, which means I've clicked it almost 2000 times.