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Comments for Enchanted Heroes

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emokid69

Jul. 01, 2016

Under rating threshold (show) Is there anyway you could add an option to disable attack or spell animations? my game runs really slowly when I rollover spells. Thanks for great game!

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(2)

Muskar

Jul. 01, 2016

Under rating threshold (show) I didn't like Clicker Heroes very much. But I really like this. Why? Mostly because clicking/tapping is not a core gameplay mechanic, and I feel like I'm still doing decent progress when I'm idling. Moreover, it feels like I have a lot more possibilities of participation and engagement, when I actually have the ability to manage my own heroes. There's still a few downsides to this game's current state, as I'm sure others have told you over and over, but in my book, you got the core gameplay right - and that's what matters, going forward. I hope to see more updates in the future!

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(4)

papashark

Jul. 01, 2016

Under rating threshold (show) Hey YYZ133, I just wanted to congratulate you on an exellent game and thank you for the hard work you're putting in. Will be exciting to see what the game is like once you've managed to add more content, best of luck to you!

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(2)

preben89

Jul. 01, 2016

Under rating threshold (show) Worked fine last night, but now I get this: "Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings." Other than that, great game!

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(3)

Developer response from YYZ133

Hi I'm sorry about this but there is no real way around this as the issue is quite tricky. Less memory cannot be allocated as the game might run out of memory halfway. WebGL have some serious memory constraints around so we are working on optimising as much as possible (but this is non-trivial work and is really just problematic) and so this will take some time. Reducing your number of tabs, or simply restarting your browser, load the game, then open your other tabs may help. Alternatively, you can try playing on Web Player, http://bit.ly/20ZVTl4 or refer to this for more info: https://www.reddit.com/r/incremental_games/comments/4m7vav/enchanted_heroes/d3wnxu6

coolman5557

Jul. 01, 2016

Under rating threshold (show)

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(-8)

LuDaKa264

Jun. 30, 2016

Under rating threshold (show) Nice game!

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(0)

DuncanIdaho777

Jun. 30, 2016

Under rating threshold (show) A gem or guardian upgrade that reduces enemies to move to the next level to 5 at max level would be great.

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(-2)

Caldinda

Jun. 30, 2016

Under rating threshold (show) any word on new content coming down the pipeline?

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(1)

JaydinD

Jun. 30, 2016

Under rating threshold (show) Love this game.

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(0)

joshuapascal

Jun. 30, 2016

Under rating threshold (show) this game is awsome

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(-1)

Rhazaak

Jun. 30, 2016

Under rating threshold (show) @MUengineer Click on the special bar when it fills up. you either get a special boss to fight or a buff

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(-1)

derfpot360

Jun. 30, 2016

Under rating threshold (show)

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(-5)

Developer response from YYZ133

Hi, sorry to hear that. Have you tried checking the 'Download file from Cloud' button found in the main menu? I seem to have found a Lv 130 cloudsave registered under your name. If you are unable to find your cloud save or you feel that your cloud save is too far behind in progress, I can help to restore your progress - you can PM me your gems, ascensions, highest zone reached and I can send you an import string if you'd like.

Erebus88

Jun. 30, 2016

Under rating threshold (show) few questions, on later updates will there be more "evolutions" for the heroes? will there be more gold upgrades? are you planning on creating/implementing more skills?

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(0)

EndermanGamings

Jun. 30, 2016

Under rating threshold (show)

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(-4)

Developer response from YYZ133

Hi, sorry to hear that. Can you try checking the 'Download file from Cloud' button in the main menu? I have found a Lv 186 cloudsave registered under your name. If you are unable to find your cloud save or you feel that your cloud save is too far behind in progress, I can help to restore your progress - you can PM me your gems, ascensions, highest zone reached and I can send you an import string if you'd like.

Rhazaak

Jun. 30, 2016

Under rating threshold (show) Are enemies increasing in stats when we ascend? Previous ascension my paladin was doing 39.525T - 56.464 T damage. I could kill the boss repeatedly. Wizard would die once or twice. ninja stayed alive. I didn't write down stats for them. This ascension my paladin does 52.99T - 75.7T damage and I run out of time. Wizard is now being one-shot killed. Ninja still stays alive. Boss has at least 1/3 of it's hit points remaining when time runs out.

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(-2)

Developer response from YYZ133

Monster stats do not increase with ascensions. It might be your defense or damage reduction in skills lacking since you progress faster (and so you may have had less time to upgrade your skills to the same levels, which may have caused the difference? Not sure though.

MUengineer

Jun. 30, 2016

Under rating threshold (show) Can someone tell me what the special bar does?

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(-2)

hofdiddy

Jun. 30, 2016

Under rating threshold (show) also also also: when you have all shop skills and secret shop skills maxed, but revisit this page for say settings, stat info, to save to playfab, when you exit the screen it shows that a new item is available for purchase (the explanation point icon) when really there is nothing left to buy!

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(0)

Developer response from YYZ133

I'll check this out, thanks!

hofdiddy

Jun. 30, 2016

Under rating threshold (show) also also: i notice when you shift+click a skill, it locks it in place. What does this do? Give the skill priority to cast first if there is not enough magic for everything to cast at once??

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(0)

hofdiddy

Jun. 30, 2016

Under rating threshold (show) also, eviserate and some of the other skills are not auto casting even though auto cast is on.

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(0)

Developer response from YYZ133

Eviscerate only auto casts on bosses. I will add that to the tooltip, sorry about that!

hofdiddy

Jun. 30, 2016

Under rating threshold (show) when rolling over a skill (to make it cast faster) please move pop up text box at top of screen (the one that tells you what the skill is doing) down some so it does not block the skills in use icons (the icons at very top that shows what skills are in use atm). why? I like to be able to see when the EXP up skill is in use! (hard to see when rolling over a skill to cast it faster).

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(1)

Developer response from YYZ133

Thank you for the suggestion! I'll see if I can find a better place to put it (moving down will cause it to possibly block the monster for skills with longer descriptions, in which case I might change the tooltip for skills to not display the current level information).

rjniscool

Jun. 30, 2016

Under rating threshold (show) Holding the buttons should also account for the hover upgrade, it gets really laggy if you have it open during the fight..

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(-2)

Numb95

Jun. 30, 2016

Under rating threshold (show) Choco Yeti uses Frenzy, it's super effective.

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(1)

tigerstar186

Jun. 29, 2016

Under rating threshold (show) Is it normal for the cost of tap damage and tap heal to rise without buying the upgrades? I always have my multiplier as x100 and haven't bought either yet and earlier it was a few hundred quadrillion and now it's 3.592 sextillion. Something to do with base tap damage/heal increasing with upgrades, maybe?

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(2)

Developer response from YYZ133

This has been fixed! Sorry about that, please refresh to v0.72.5

nejcc02

Jun. 29, 2016

Under rating threshold (show) I wish there was a way to auto progress the early levels, even with the blood stone it still takes a very long time

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(1)

DonT46

Jun. 29, 2016

Under rating threshold (show) browser could not allocate enough memory for webGL help pls

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(0)

Developer response from YYZ133

Hi, this is happening because the browser does not have enough memory to let the game run. Reducing your number of tabs, or simply restarting your browser, load the game, then open your other tabs may help. Alternatively, you can try playing on Web Player, http://bit.ly/20ZVTl4 or refer to this for more info: https://www.reddit.com/r/incremental_games/comments/4m7vav/enchanted_heroes/d3wnxu6

heatlord123

Jun. 29, 2016

Under rating threshold (show) The Update didn't hold. Lost color ring around skills, and heal is 1qa again.

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(3)

Developer response from YYZ133

The game was reverted to a previous version recently as some people had issues running the game. This has been resolved so you can refresh to v0.72.5 now. Sorry about that!

zappy4

Jun. 29, 2016

Under rating threshold (show) Umm, I know you had updated saying the "Save to Playfab" button is relabeled as "Save to Cloud", but it still says "Save to Playfab" after I ascended again.

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(3)

Almighty_Tay

Jun. 29, 2016

Under rating threshold (show) This is the best computer game I ever played

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(0)

Frontalb

Jun. 29, 2016

Under rating threshold (show) Do we have any vague eta on extra content? It's a good game, but I've pretty much played it out at the moment ^_^

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(0)

jasonishello

Jun. 29, 2016

Under rating threshold (show) WHY THE HELL DOES BLESS COST SO MUCH MANAAAAA???

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(0)

Iothil

Jun. 29, 2016

Under rating threshold (show)

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(-3)

Cadence7887

Jun. 29, 2016

Under rating threshold (show) I've been playing this game for weeks! I love the whole thing! I just wanted to say thanks for the work you so clearly put into this. I check for updates and always smile real big when something gets updated! Keep up the good work!

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(3)

jakehead20

Jun. 29, 2016

Under rating threshold (show) Frenzy's description killed me. "At max level, this skill can also be called 'Steroids'."

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(0)

Vlax

Jun. 29, 2016

Under rating threshold (show) The game is freezing on levels 81-90 and 181-190.

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(2)

Developer response from YYZ133

Hi, sorry about this. I have reverted the game to the previous version for now (don't worry, you won't lose anything) until I can take a look at what's happening. Edit: I have found the issue thanks to your's and the previous comment's details, thanks and sorry once again!

Boyinawell

Jun. 29, 2016

Under rating threshold (show) From the 184-185 mark, specifically when the monster I'm fighting reaches 0hp, there is an exception with webgl. This happens on any browser and freezes the game completely. I've now reproduced it on two different computers.

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(1)

Developer response from YYZ133

Thanks for the details! Sorry about this, I'm looking into this and am trying to reproduce it - seems that it also happens with things as simple as upgrading a shoe or going to Upgrades. In the meantime I have reverted the game back to v0.72.3.

axaioi_2fast4you

Jun. 29, 2016

Under rating threshold (show) After the update game just freezes after 10 secs i load it up.

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(1)

Rannebert

Jun. 29, 2016

Under rating threshold (show) Freezes a lot with the new update!

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(1)

Developer response from YYZ133

Looking into this! Edit: I have reverted the game to the previous version for now until I can find out what's causing the issue, sorry about that

tajon4

Jun. 29, 2016

Under rating threshold (show) cuz

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(-2)

Iothil

Jun. 29, 2016

Under rating threshold (show) Freezes after update with a dialog check box "an exception has occured..." in conjunction with stack trace and WebGL player

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(4)

Developer response from YYZ133

Sorry about this, I've reverted the game to the previous version until I can reproduce the issue here.

Vlax

Jun. 29, 2016

Under rating threshold (show) My game has been freezing up seconds after loading and sometimes not even loading my data at all since the last update.

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(0)

Developer response from YYZ133

Sorry about this, I've reverted the game to the previous version (v0.72.3) for now until I can find out what the issue is.

Vortexpl

Jun. 29, 2016

Under rating threshold (show) hmm is it just me? keep getting a "Debug" and the game stops after the update?

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(0)

Bill_adamwalker

Jun. 29, 2016

Under rating threshold (show) Is it me, or has the game started to lag a bit after tha past few updates?

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(1)

Rhazaak

Jun. 29, 2016

Under rating threshold (show) Warrior/Paladin Strike & Thief/Ninja Rapid Throw should only cast when there is an enemy on the screen

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(0)

Walrusgs

Jun. 29, 2016

Under rating threshold (show) I like how you're continuously improving the game. Hoping you're nearing the end of the UI/performance/design type improvements and can sneak in some content soon ;)

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(3)

DevilsRose25

Jun. 29, 2016

Under rating threshold (show) enhanting

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(0)

VenalW

Jun. 29, 2016

Under rating threshold (show) Can you add the patchnotes in the "Game"tab here on Kong? Makes it easy to see them and the game won't look abandoned!

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(0)

ravnos0886

Jun. 29, 2016

Under rating threshold (show) Good game for a time but slows too drastically after a few runs

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(0)

battlealvin2009

Jun. 29, 2016

Under rating threshold (show)

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(-4)

Muskar

Jun. 29, 2016

Under rating threshold (show) Just reloaded the game - and my ninja keeps losing mana passively. Also outside of fights - I don't recall seeing that before. Is that intended? Here's an animated gif of it: https://gyazo.com/7c0f081ad360048b8246d4d7e5cf114d

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(2)

Developer response from YYZ133

I will look into this, sorry about that! Edit: Just curious, is the Stamina Mastery skill on autocast (with the green dot) in the skill panel? The previous time this occured was due to it's autocast being somehow activated despite being a passive, which was supposed to be resolved :/

teecko

Jun. 28, 2016

Under rating threshold (show) I'll join you for 500b gold. No? Fk it, I'll join you for free 10/10 best negotiator

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(0)

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