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This game is similar to Crusaders of the Lost Idols, one way for this game to top Crusaders would be to have some way to speed things up. I quit Crusaders because it got real boring waiting 30 or so mins to do 1 run just blasting through weak noob monsters.
I suggest once we hit 10 ascensions we start at level 20 with everything automatically at level 50 so we don't get killed for being too weak at level 20.
Once you hit 100 ascensions you can begin at level 50 with everything at level 200.
This game is cool, it doesn't lag like Crusaders does if you leave if open for long times plus it graphics are not bad, I like them.
I hope this game ends up having some non-idle stuff to do.
Hi, glad that you like the game! I have been thinking about your comment (so a lil late reply here) and I actually hope to introduce a way to at least skip the early zones at a price, likely a permanent upgrade to start off at Zone X, or introduce this as part of a new feature which I had been working on, called Time Capsules (more info here: https://yyz-productions.com/2016/06/22/making-an-idle-game-pt-vi/ at one of the bottom points) which in short, allows you to selectively skip forward a few zones. Either way, I can't really say this is something I can add soon as there are other stuff that I have to do beforehand that have a higher priority (there is plenty to fix), but it is something I do hope to address in the long run as it's a decent quality of life upgrade to people who have ascended multiple times and yes, I played Crusaders too so I know. Appreciate the comment and thanks for the feedback! If you have other ideas, feel free to throw them :)
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The settings button seems to have disappeared. It's no longer above the special shop where it was when I started, and I can't find it anywhere else either.
It's been moved to be in the column of buttons on the left when you open the shop. Sorry about the confusion! Am actually looking to see how to lay it out better since some people may not be aware of cloud saving / import/export since the settings is hidden pretty deep.
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i've got this error popup:
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Hi, copy pasted from a prev reply: I'm sorry about this but there is no real way around this as the issue is quite tricky. Less memory cannot be allocated as the game might run out of memory halfway. WebGL have some serious memory constraints around so we are working on optimising as much as possible (but this is non-trivial work and is really just problematic) and so this will take some time. Reducing your number of tabs, or simply restarting your browser, load the game, then open your other tabs may help. Alternatively, you can try playing on Web Player, http://bit.ly/20ZVTl4 or refer to this for more info: https://www.reddit.com/r/incremental_games/comments/4m7vav/enchanted_heroes/d3wnxu6
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To clarify, Eviscerate will always have a 600 second cooldown. When a creature dies the cooldown goes down by 1-10 second(s). It does not mean that the total cooldown goes down by 1-10 second(s) as in 600 second cd and then killing something reduces it to 590 permanently.
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Waiting for more Content, for now i'm going to get those Achievements and pushing myself to Zone 300 :) Nice game, keep up the good Work.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Hi I'm sorry about this but there is no real way around this as the issue is quite tricky. Less memory cannot be allocated as the game might run out of memory halfway. WebGL have some serious memory constraints around so we are working on optimising as much as possible (but this is non-trivial work and is really just problematic) and so this will take some time. Reducing your number of tabs, or simply restarting your browser, load the game, then open your other tabs may help. Alternatively, you can try playing on Web Player, http://bit.ly/20ZVTl4 or refer to this for more info: https://www.reddit.com/r/incremental_games/comments/4m7vav/enchanted_heroes/d3wnxu6
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Needs more content. New classes, maybe some weapons crafting, etc. with upgrades, etc. Overall great game, graphics way above par for an idle game.
One complaint though. MP regen doesn't begin to keep up with overall mana levels.
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Skill scaling is completely whack, perhaps percentage based MP costs that reduce over time would be better rather than horrible double or triple mp cost increases for VERY minimal gains. so minimal that it seems much more cost effective to keep at low levels so as to even consistently cast spells. needs a lot of tweaking
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Just beat the level 200 boss, third ascend 2-3 days played.. Loved the game mate, can't wait for more to come!, wish there was a better reward for beating him...
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Great game definitely needs improvement on levels 150+ there's nothing really to buy in the shop after a certain point. besides "enchanter" and the soul collector thing in shop is completely useless after the first reset. I'm guessing more classes later on and look forward to the finished product. Currently I'll just keep resetting when I get bored,
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Maybe you should add an upgrade that allow you to keep killing monsters and move to next zone even while pausing the game because when you get too advance the first 120 levels kinda pain in the ass
Also another thing what about the dead dude when I'll be able to give him 30 enchanted gems?
5/5 from me love this game
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Shop and Upgrade needs a Buy All feature. It is getting tiresome buying 100 mana and then having to click the upgrade button, all while idling.
Will be adding a Ctrl+ Click to buy max enhancements, which should help when purchasing lots of MP Regen enhancements for the earring, thanks for the feedback!
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Over all i really like how the story line kept building off it self I am looking forward to updates I will give you 5 stars
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The jump in difficulty going from 199 to 200 is incredible, keep getting wrecked haha, can't wait for the warlock to come out!
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I just encountered a bug where the skill upgrades/description tooltip appear in the background of the skill tab, making it impossible to read them. I tried refreshing the browser, but the bug was still there when I loaded up the game :(
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After a couple ascensions it doesn't take much to get all skills maxed out and all you can do to increase damage further is enchant gear. Would you consider extending some skills levels or introduce more skills? OR a 3rd advancement, from like Paladin to Holy Knight, Wizard-> warlock , And from Ninja -> Shadow master or smth ;)
I might introduce a new advancement in the distant future since I already have plans on what the 3rd advancement skills are, but I'm not gonna lie - it will take a REALLY long time before that happens. (I have a lot of things to work on currently - achievement balancing, adding some upgrades, balancing normal mobs to be more useful, and a lot of other plans, like probably auto-buy to relieve repetition for those who ascended multiple times and other QoL stuff). It will probably be a really long time before I can even get started on extending the late game unfortunately. Plus I also hope to rebalance the 3 classes as many have commented that the warrior is pretty OP compared to the other two. Still, thanks for the comment! Interesting 3rd class names you have there :)
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I might be missing something, but is the guardian of time/power the only one you can buy upgrades from? (Given at one point five were mentioned.)
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The balance of the skills and the classes really needs to be looked at. The thief has insane mana regen, but doesn't use it and the Warrior for a tank doesn't get more hp than the thief or regen than the priest.
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I have an idead i REALLY like to see in this game: what if you, when you upgrade your class. you have to send a character on a single journey - a specified quest that needs to be accomplished to unlock or acces the class?
Hi, sorry about that. This is happening because the browser is restricting the game's speed. For now you can move the game to a separate window or leave it visible in a corner of your screen. As long as it is not minimized or tabbed out, it will run. Sorry for the inconvenience.
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as some have already said. Achievement rewards need to be improved.... Defeating 120k bosses gets you 10 (only blue) gems, needs to be at least 50 if not 100
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Holding down the mouse on upgrades takes too long to accelerate. Would be better if it starts at full speed after 1 sec, imho.
Hi, your browser/PC may not be compatible with indexedDB, which the game uses to save your progress. You can try *updating your browser to the latest vers* or to one that supports it. Meanwhile, I have your cloud savefile, which appears to have been saved ~14 hours ago, at Zone 30 with 360M gold. I'll send you an import code to restore your gold shortly. If updating your browser does not help, you may want to try out and import your savefile on the webplayer version at: http://bit.ly/20ZVTl4 or continue on here, though you'll have to remember to do a cloud save before you close the game (or use the import/export).