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fun and crazy game, yet improvable but with some logical "issues". common enemy of a soldier: police, common camouflage on backyard ground: green, common equipment of the police: full scale war weaponry, common weapon of the biggest badass in town (while smoking): puny pistol. allways nice to have some things to smile about
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Great first try, would love to see a sequel. One with some sort of Xp system. Maybe a stat point system for the commander, increase fire rate, weapon/dmg, Maybe some sort of shield to protect commander and his squad. And in mission levels for the soldiers would be great, every so many kills said soldier levels up, increase fire rate and hp. I think it would be cool if when the soldiers level up they get a entirely new weapon, Flamer goes to a fireball gun, then to a tesla cannon maybe? idk. Still, great game. Hope to see a 2.
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It won't let me start. I'm not sure if it's a bug, or if I'm just an idiot. I don't see any start button, and I've pushed a of the buttons on my keyboard. ._.
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decent little game... but i bought the minigunner upgrade... only got 1 in an hour of play after that, maybe you should look into that
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If you're going to make a game w/out any kind of story line to it, it has to be a lot more entertaining than this. The gameplay simply didn't have enough depth to be the only element. 2/5.
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it gets boring after a while after opening snipers they pretymuch clear everything and rpg soldier is good for tanks i just sit in the center and moved away from the bullets 2/5
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stupid design. You have no health during the game, it doesnt matter how many people you get because if you get shot once it takes 3 people worth of your health. You cant upgrade your gun or firing at all. You cant upgrade your people either. Needs work and a lot of it.
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great game. few suggestions (that others have most likely said before) a pause button would be great. being able to upgrade your comando's gun (ie, rate of fire and damage output) and being able to upgrade your soldiers (ie faster rate of fire, damage output and, most of all, HEALTH)
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The idea for mouse controls is not bad, problem is that the character has a limited amount of paths he can use. Instead of following the mouse, it's tied to the movement of a line, which makes the controls work almost as an 8 direction pad, causing it to be very restricted in complicated situations.
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do NOT upgrade all the weapons, only the minigun, that will improve the chances of getting one, although you still getting a lot of the others poor weapons
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oh i just love how my retarded train of helpers follows my movements like the tail of a snake, and they all die in 1 hit. if it werent for that i would give this a higher value, but because of that i give this a 1/5