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the game is good, but it suffers from what many grapple games suffer from. a very hard to control grapple that becomes a point of frustration rather than granting a sense of skill & accomplishment.
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Really loved the presentation & concept. I would loved to see the end of it but was stopped after i got to the BIG SMILING TEETH Level .. (I hate spikes, reminds me of the IWBTG :)). Maybe i may have gone for more of a rewarding puzzle levels rather than punishing levels ...
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ME: so what your saying is this tv can double jump shoot a grappling hook and shut the power down but it doesn't have the ability to have channels! STOREMAN: yep.
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I also agree .-. this was way too hard, trying to work with the grapple while timing the Disabler and avoiding the spike is too annoying for me to finish the game.
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This was interesting, but I really didn't empathize with the TV so much as I disliked whoever was 'controlling' it in an attempt to communicate... Leave the poor TV alone! (Maybe I empathize a little).
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Make a hard game and put shitty unresponsive controls and lots of unnecessary buttons on the worst spots to make it even harder, add a bit of lag and annoying music... viola!
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the grapple doesn't really seem consistent in how elastic it is, which given the number of relatively split second timing situations you have is bad. real bad. not to mention that having split second timing situations AND something that isn't concrete in exactly how it's used even if it WERE consistent *by which I mean, pointing SLIGHTLY more in one direction changes significantly how the grapple works sometimes* for a lot of levels? bad idea.
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Spikes in games really have no issue. Let me explain if you were able to take one of these spikes from the game and put it under an electron microscope, you would see millions of nano sized spikes coming from the sides.
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hard. Made a lot harder by unresponsive controls and physics designed by someone who clearly knows a lot more about games than physics.
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could be please remove the links on top? or make a popup menu?
whenever i think I did it, a new window opens because I clicked on the area where the links are.
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This game honestly suffers from irresponsive controls that make this game unnecessarily tiresome. This game gets a 2/5 until the responsiveness improves.
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I see this game suffers from the classic "spikes that are only sharp on the top but still kill you when you hit them from the side" issue.
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The amount of rage, this induces ruins it for me; otherwise it's a neat game, but it doesn't offer anything new and doesn't improve any existing concepts.