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Sucks to see this got so negatively received. Not the best analogy but its like leaving a bad review for a movie because the theater was noisy or the projector was broken or something
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The requested URL was not found on this server.
Apache/2.4.29 (Ubuntu) Server at eu.nightscapes.io Port 443
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In this day and age, with all of our easily-accessible advanced technology, how in the world did you manage to make a game that is so slow? It's like it has to load every single individual asset each time it enters the screen. But, I see you put time in getting your IAP store up and running. Well I wish you luck in making money off of this steaming pile of dung, you will need it.
That's the thing about free servers, they're never very quick, especially when it's a free server in the EU, and double especially when I'd ask Kong to take the game down, due to me not working on it anymore, also worth noting that it was published back in 2017, and work stopped on it in 2018 (gosh, how time flies!) so no, I don't expect to continue to be ROI positive on this project, and thus don't care if it's running poorly, it was an experiment, and it did well for what it was, back in its hayday :)
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Sadly this game is unplayable. Every single NPC interaction either crashes the game or takes more than 10 seconds to load anything. Such waiting time is unacceptable for any game except Idle games.
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It is just unplayable due to the extreme slowness.... e.g. switching the buying menu takes 10 seconds, switching the fighting screen takes 20 seconds, attacking takes 10 seconds, etc... Is it possible to do more local calculation/procedure (maybe just communicate with the server when important decision is made? it is now completely unplayable... but I do think this should be a good game)
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Unplayable: wasd to move with an azerty keyboard, a battle took ages, ten minutes before encoutering one ennemy, i don't know what to do in this game.
sorry but I will not rate it 5/5
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why does it always have to be wasd.... can there be a option to use cursors? Im lefthanded and cant do shit with wasd
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massively slow load time and some things NEVER load so the game is pretty much unplayable. have yet to see any of the things that attack me just black.
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There are a few issues that I'm encountering: 1. It's taking an exorbitant amount of time to load any screen. I accidentally open the store and it took between 30 seconds to a minute to load. 2. The frame that most of the game takes place in is not sized properly and I have to scroll down just to be able to see everything, and 3. A number of times I've encountered a shopkeeper and their screen doesn't look. I have to reload the page in order to progress.
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Paladin is bugged. I'm showing 508.69948180236% Chance to Block after putting 5 skill points into Shield Training. The block isn't working like it should. After investing 5 pts in Shield Training and having 508% Chance to Block, I put 1 skill point into Smite (attacking for 3x shield block rate) and am only hitting enemies for 1hp with Smite each time.
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Is crafting possible also without recipes? (just trying out different ingredients)
Funny fact: I did invest only into auras (as Assassin), but first on level 18 I realized that I have to actually equip them to activate them :D
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I like this game; old school, little help. A little bit of drag, mostly on movement, though...
However, can the Warlock please have a staff of some kind, seeing as how he appears to be carrying one?
Beyond that, I'd love to see the skills developed a bit more... a little more diversity and development paths. Maybe even some customization.
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Can we get some hints for a few recipes? Or maybe even 2-3 recipes so we can at least get an idea of what types of items to try in combos. I would probably spend more money if I could make some progress on recipes. Thanks.
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This is a great game with lots of potential, especially now the lag has been cleared up. I hope the developer has lots of ideas to make this even better!
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Alot of the time i get a quest for a daily mission and when i finish it i can't turn it in and it wants me to start over at day 1 again
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No music, shitty combat mechanism, hideous graphics. Would overall rate 2/5, because the idea is nice, just very poorly implemented. Downgraded to 1/5 however because of the donation and payment shit. There's no point in monetizing a game when there are hundreds of significantly better free alternatives. Feels like this was developed by some wannabe business guy who has no clue about actual game design. Again: 1/5.
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No automatic combat, donation requests right up the face right off the bat... A nice idea, but 1) combat is crap; 2) too many donation orientation (yes, I knoww that this is a commercial project, but this is too much)... 2/5 from me for now.
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WAY too slow. Takes ages to change areas. 2-5 mins wait between areas is terrible. Should have just made it a singleplayer offline game.
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Skill [Burning Aura] not give bonus damag from spirit. What is it? Trolling? 1dmg in raund from 500+ hit points enemy.