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Have 16 prestige points but the game wouldn't let me buy zone modifier increase upgrade that costs exactly 16 prestige points
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Hosting changes alwasy mess up saves on browser games. There are ways to recover the saves, but I can't remember how to do it right now. With the reduced prestige cost, I will get back to the upgrades I had earned fairly quickly.
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I think my save got nuked with the latest update, but given that I hadn't made much progress before with the prestige tab costs, I think I'll give it another go anyway with the new rebalances
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Went back after while offline and first 3 balls stopped spawning, reloaded 5x, doesn't help. Started working after cleaning cache 2x
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It would be perfect if balls could roll instead of sliding. They roll, but mostly in air or as interaction with another ball. Also when cooldown on ball is maxed, it should say so, as it is, I waited like day just to find out, that 50 > MAX doesn't mean that next upgrade is max.
But cool game, looking forward to future updates
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the game is grate but after that update but I have found out that I have been going into the negative points ($-20,982,606) the only way I can keep playing is to hard reset.
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Can you explain the upgrades a bit more, For re-balancing you could have added more balls to the game. the gane is great no matter what though. even if it never had the rebalance!
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Upgrading anything else then red, seems to be stupid. Maybe add an effect to other balls, like 20% chance to split the ball when reaching a finish line and ball surviving
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actually, i encountered another issue, on the offline gains, ill sometimes get -points for some odd reason and it forces me to prestige so it can go back to 0
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i just noticed the rebalance on the game, good job!
i did encounter something odd, the numbers on the upgrades, on all, obstical, balls, and prestige, the numbers that determine what level the upgrade is at, are 1 position higher then they should be, meaning the upgrade on the lower section doesnt have an upgrade number, and there seems to be an upgrade number above the sections
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just encountered a HUGE issue, I was slowly grinding for days, was up to about 50M saved up, aiming to upgrade the first Orange was around 68M needed, apparently I clicked and dragged to see if there were any more balls, I purchased a locked ball, I was puzzled to see I went down to 10M but clicked everywhere and couldn't figure it out, my game kept freezing after purchasing the locked ball, so I had to prestige, I only learned about the issue when I prestiged and tested it and is in fact true
(note: be careful where you click guys)
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Hrm.. are balls that pass through multiple zones getting multiple use value? So my red balls that start in zone 1 that go through zone 4, are they getting the each time they change zones? I can't see that they are, but.. then what is the point of multiple zones?
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why is the game not progressing when i have another window open even though when I peek at the window it shows that it is what BS sorcery is this...
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What do the small numbers inside the ball boxes mean? I thought it meant how many balls would spawn at once of that type, but then my first ball went to 2 then 3 and is still only spawning one at a time.
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There's definitely a good game here but it really needs to be sped up. Gaining prestige points is VERY slow and doesn't feel tied to session progress at all.
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About the upgrades, it might help to add an upgrade for each ball to augment the number of balls growing at any time.
Like, right now, it's always 1 ball growing on the line, but with the upgrade, it would be 2 balls at lv1, 3 lv2, etc...
That would offer a big buff at first, which could motivate some players to continue. That might also help to balance the game a bit.
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idea: ball survival chance by +0.5% or 1% (whichever you think is suitable) per zone level. Meaning that if your ball survival chance is 30% overall, and zone 1 is level 3, zone 2 is level 2, and zone three is level 1, then their individual survival chances are 33%, 32%, and 31% respective. Just an idea.
Also, I really REALLY like the idea of this game, it is just that some number progression is slow. Still, I look forward to see how this game grows in terms of content, updates, and even the tiniest of bug fixes.
No "new" games can be published, but new games can be swapped out for old games, but they A) keep the old URL (the-black-box) and B) keep the old rating (1.5 stars [it was real bad, was just a black box])
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Could be possible to tweak the design juust a bit to make it look more like a pachinko machine...add some sound effects...with some variations.
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Its still too slow. Higher zones and balls seem to be worse producers of tokens rather than better, and the upgrades take too long and do very little. Either the upgrades need significant buffs, or some sort of non-resetting progression needs to be added (such as overall diamonds earned counting for some %) The time it takes to get an upgrade is noticeable, the effect they have isn't.
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There are some balancing to be done to make this game a great idle game !
prestige gain is too slow.
I think zone modifiers have been reset upon reloading the game since yesterday.
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While I like the idea, taking focus away from the game window, makes no progress at all, so in order to keep the game running the focus must be on this game entirely, for idle games it should be able to work in the background in a separate window, I even drag my windows out of a tab in Chrome so they can work separately on their own but in this game, that doesn't work sadly - so 1 star for now