Under rating threshold (hideshow)
@daruler10, entropy does not mean random, it means chaos. Get your definitions straight.
Also, rares are being changed. Stop complaining.
And there is plenty of strategy besides what cards are in your deck. This is obviously demonstrated by the level 4 A.I. who uses player decks but constantly butchers the use of them.
Under rating threshold (hideshow)
You should make a starter-hand which u can combine, so that there is more strategy and less luck involved... And btw if u run out of monay, just make a new acc and do the 4 quests, that'll get u started again...
Under rating threshold (hideshow)
second, there are really only 2 rarities, normal and if youre playin someone with this card beware, they have no life. so I'm gonna go back to real life CCG's... Magic anyone?? oh that reminds me. 3. other than cards in your deck, no strategy involved at all.
Under rating threshold (hideshow)
first of all, its a CCG, not really, because theres really no "Collectable" part of it,the rares just dont pop up as often as they should and theyre overpowered anyway, so bad balance AND odds, and that "random" type isnt random at all, there are like 2 cards that have anything to do with randomness so thats wrong... i really wanted to like this game but... ill give it a 2... out of 10
Under rating threshold (hideshow)
the game is not a grind, it actually accelerates very quickly, besides that this is not a game meant to sit down and completely dominate in 4 hours. its CCG online. Level 1 AIs have lots of rares so you have a good chance to win decent cards. If you are struggling in this game, then you are doing something wrong. Rethink your deck strategy and you should dominate up to level 3 AI no prob. The PVP decks - thats a different story
Under rating threshold (hideshow)
No... you can't win a card on level 0. You can win cards or gold on level 1 but you can also lose gold. Take a deep breath, child.
Under rating threshold (hideshow)
I have played for roughly four hours, not counting idle time.
I have won ONE card.
I have improved my deck slightly, only to lose gold on level 1 play because the level one random opponents tend to have many cards that are unavailable at the bazaar and that I can only hope to win by beating them repeatedly.
I am down to zero gold, and I may or may not return to this game because I really don't like having to grind this long for so little.
Other than the odds, 5/5.
Under rating threshold (hideshow)
If later you want to combo fire with something, use earth. Then you can get the enchant card to protect your pillars and farenheit.
Under rating threshold (hideshow)
Fire is the easiest element to play/start off as, it's the one element that does not require a hybrid deck with other elements to play. (Some earth creatures need time quantum to evolve, etc.). Try to aim for a 30 card deck because it will give you the best odds of drawing your cards early. You do not need rares to win matches.
Under rating threshold (hideshow)
Fire is probably the easiest element for beginners, since it likes very much to play by itself (it does seem to combo well with Death, though).
Under rating threshold (hideshow)
if you want to win alot use fire element
try to get 15 fire pillars, 2 crimson dragons, 6 fire spirits, 4 fire bolts, 4 deflagaration, 2 rein of fire - i used this deck to get tons of gold and rares
Under rating threshold (hideshow)
antonius wrote **Let's assume FuryPain's experience is typical which implies there is a 1/10 chance of getting a card or 10% even though the author of the game has stated it's about 5%. Let's also assume that your opponent's deck consists of the minimum allowed 30 cards, hence, the highest chance of getting a rare weapon at 1/30 or ~3.3% chance. The probability of the simultaneous occurrences of two independent events is the product of the probabilities of each event. In our case, winning the spin and then drawing the rare card from a 30 card deck: P(winning a rare) = P(winning the spin)*P(drawing the rare) = (.10)(.033) P(winning a rare) = 0.003 or .3% chance or 3/1000. This is assuming a winning spin rate at twice the rate of what the author noted. I'm guessing the closer win rate for a rare is 1/1000. Just sayin'.**
"Never tell me the odds"
-Han solo
Under rating threshold (hideshow)
Yes, they were made by Spore. I'm not so sure that's legal, but couldn't find evidence that it isn't. I agree with the comments about rare cards being impossible to get.