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As others have said, its not really much of a game as it stands, but for 48 hours this is very impressive, and shows the concept. You could make this into a riveting and innovative puzzle game.
Nice wording!
Yeah I'd love to see where this could go. I'd probably have to rewrite the entire engine though so it's more formal and easier to improve.
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This was one of those games that looked really neat, only to turn out to lack any challenge whatsoever. There were maybe three spots one could get stuck, and only a true idiot could manage them. I may as well have been watching a video. Sorry, but you need to seriously work on your level design.
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What happened to 0z9tu just happened to me too. It happened when I got stuck under a moving block and squished right after the thing where you move two spikes and then ****
Okay! I'm pretty tired of working on this game though (After 2 days of non-stop work, it get's tiring), but if I go back to it, I will definitely try to make that not happen.
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I really liked this game, and it's good to see that there are "stars" as a bonus mission to achieve. It's simple, but it's pretty original. It's also a little love story with a happy ending. Keep up the good work, man! =)
Thanks Vahnis! Once I realized my game was going to be straight-forward, I added something else to add a bit of challenge. Who doesn't like a cheesy love story once and a while? <3 Thanks!
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Nice. Not much challenging, but kept me playing through. I would have liked a mute button or "M" key. The music is great, but I always play the games muted (excep this one!). Anyway, good job. 5/5
I'm a couple years late to reply, lol, but unfortunately I'm not seeing that issue or getting any error reports. I wish I had more details about what you're seeing :(