Under rating threshold (hideshow)
I really loved this game, it wasn't too long or short either. I only wish there was more of a point to collecting the stars. Maybe they could gifts or tokens for the girl instead?
Under rating threshold (hideshow)
good game, but you can speed up the movement because by the end i was kind of bored because he moved soooo slow! still, good game.
Under rating threshold (hideshow)
this is fun!
the idea is nice
one thing, double jump would be nice
and when i heard that R will mean go back in time
i was hoping that see the game go reverse
I agree. I thought that when I made it as well. But if I worded it differently, I think people would have thought they'd have to start the ENTIRE game over.
Under rating threshold (hideshow)
Every time I died trying to get the 3rd star, I considered knocking the rating down a star... but then by the end you'd have a negative 60 star rating... and that's just not possible. 4/5 if only for that seemingly impossible to get star. The control in this game REALLY are picky about jumping. Aside from the obvious faults I feel like this is a good game for the amount of time and servers as an excellent proof-of-concept... now make a bigger game with metroidvania aspects (I'm thinking high-jumps and double-jumps and whatnots...) with some interesting level design and better graphics and this will easily be a top game on kong.
Powerful optimism. Platformers aren't my best medium to start with, but double-jumps and whatnots are pretty easy to implement. It would make level design more fun, and open up more possibilities, especially with the boxes. I should consider a follow-up game :)
Under rating threshold (hideshow)
If Minecraft and Robot want had a baby this would be it. good game. there are a few silly lag glitches like buttons not pressing when you stand onthem. even turning down the graphics didn;t fix it all for me