Auto-Attack!
by zapleaf
Auto-Attack!
Tags for Auto-Attack!
Description
Buy, Upgrade, Slaughter helpless critters to gain power.
How to Play
Mouse
Developer Updates
1.1.0
Added:
- Added some new artwork.
- Added in a Shard Drop Unlock mechanic.
- Achievements now have a cool icon that displays when acquired.
- Added a new Kong High score for highest level reached. // Biggest_Kill
Tweaked:
- โWalk throughโ removed.
- Adjusted the way Numbers are displayed.
- Fixed spelling, and some text field sizes.
- Reset has been changed to HARD reset. This clears all data.
Bugs:
- Coins no longer give negative values when toggled to show icons.
Please keep in mind Reset has been changed to wipe all of your data to start over fresh. For everyone who is losing their saves, please make sure your flash has allocated enough memory to store information from chat.kongregate.com.
Memory check:
Windows 7 > Chrome.
1. Right click on any flash game on Kongregate.
2. Click โSettingsโ
3. Click the little folder icon.
4. Ensure your Max storage is higher than your current storage.
This will make sure your computer is allowing ANY Kongregate game enough space to store information on your computer. (I.E. Save/Load in games.)
Comments
jukka979
Aug. 09, 2014
2014 the year of idling
They're all so damn fun! Even the bad ones haha
Budis
Aug. 17, 2014
For anyone who is confused about the variations of triumphant swords, Venom seems to decrease their max health by 20%, Aura increases damage of other swords, Craft significantly increases the damage of new crafted swords, I think Party just adds "beer money" to the left of your money, not sure though. Also not too sure about Luck, maybe increases the chances of crafting a legendary/legendary with max stats, and Brute just increases the damage of that sword. Also they can't stack, so say two Venom swords wont decrease their health by 40%. Hope this helps :)
Party boy also has a slightly higher Damage roll than any other sword, aside from brute. Luck improves monster drop rate by 25%
scar
Aug. 08, 2014
Pretty good will there be any updates like more content?
Depending on how much demand there is for it. I have so many ideas in my head for games, and with each new game I make I learn so much. I'm always ready to start my next game, but if enough people like this game, I'll absolutely add more content.
alafos
Aug. 10, 2014
Simple suggestion: How about putting a text message ontop of each creeps' head saying how many times it was killed?
I was aiming for Optimization when coding this game. I opted out of adding any variables counting when killing creeps as it was going to be very possible to kill a huge amount in under a second. Haveing the game track each kill and doing tons of math on each kill would have made for some awful lag. And it's a tricky thing to play with math at a high speed inside of flash.
BlueSuede
Aug. 24, 2014
Actual Pro Tip Plus: Get a sword of craft, then make five swords of brute, then scrap the craft and get a sword of aura.
Can confirm, pro tip.