Coinbox TapTap

Coinbox TapTap

by zapleaf
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Coinbox TapTap

Rating:
3.5
Released: July 25, 2015
Last updated: July 25, 2015
Developer: zapleaf

Tags for Coinbox TapTap

Description

A test game I made to see how well Unity is received over Konregate as well as testing my skills in c# and the unity IDE.

How to Play

Buy coin Value once... then Tap the box to earn coins. You may only have a limited amount of coins laying on the ground at a time so collect them by clicking on them, or upgrading your Coin Cap. Game does save. You may return to it whenever you'd like and your progress should remain.

Comments

0/1000
element188 avatar

element188

Jul. 27, 2015

37
0

You can change your graphic in Unity from fantastic to beautiful or good. Get rid of the lights and shadows, increase the time speed,decrease collision detections and use object pooling for the coins. The performance will be amazing.

zapleaf
zapleaf Developer

Thanks! I will look into this right away.

dansparrow avatar

dansparrow

Jul. 26, 2015

28
0

I think the problem with high level low performance are indeed the coins. Maybe removing the unnecesary light reflection, and making it low-poly instead of having round edges would increase quite a bit the performace.

CCCP969 avatar

CCCP969

Jul. 27, 2015

27
1

I love the idea of getters that collide combine in a bigger slower getter that doubles that value of coins they get

zapleaf
zapleaf Developer

Thanks! :]

maxtri avatar

maxtri

Jul. 26, 2015

37
3

Need super low graphic mode it's too lag to play at late game

nadiakasper24 avatar

nadiakasper24

Aug. 04, 2015

5
0

Okay, so, we have several solutions for fixing the lag issue: Reduce lighting effects, toggleable floating text, generating higher value coins at lower levels, reducing the number on screen, simple collision detections...pick one and go with it...

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