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Progress bar to the J of PIXOJI then white screen with black rectangle. I've seen several people having this problem. Any solutions of tips from the Dev?
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Without ampersands - Colour middle square, grey one square above and below it in the middle column. On top row the 3x1 rectangle must be purple, as must the rightmost 2x1 rectangle on bottom row, and the 2x1 rectangle on column two can be greyed. Column five's 3rd and 5th squares are purple to satisfy '3 crowns', grey other two. The 2x1 rectangle in column six can be greyed as its two remaining purples must satisfy the '6' square in column five. The 3rd square in row three is purple, as are squares 1 and 7 in row four. Column one's '3 crowns' rule gives us a purple on its 5th square down, which means the 'lonely' square is immediately to the right of the 'lonely' tile. Grey out the four sides around said 'lonely' tile, then purple for 3rd square of column one, grey tiles above it. Column three has purple for squares 5 and 7, as does column six - a grey one between those two tiles and also for final square of rows 5 and 7. Column seven easy enough to fill and then the end is in sight.
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serendipity - level 46: Colour middle square, grey one square above & below it in the middle column. On top row the 3x1 rectangle must be purple, as must the rightmost 2x1 rectangle on bottom row, and the 2x1 rectangle on column two can be greyed. Column five's 3rd & 5th squares are purple to satisfy '3 crowns', grey other two. The 2x1 rectangle in column six can be greyed as its two remaining purples need to satisfy the '6' square in column five. The 3rd square in row three is purple, as are squares 1 & 7 in row four. Column one's '3 crowns' rule gives us a purple on its 5th square down, which means the 'lonely' square is immediately to the right of the 'lonely' tile. Grey out the four sides around said 'lonely' tile, then purple for 3rd square of column one, grey above it. Column three has purple for squares 5 & 7, as does column six - a grey one between those two tiles and also for final square of rows 5 & 7. Column seven easy enough to complete and then the end is in sight.
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hannibal - There are over 100 'challenge levels' to complete. Accessed off main menu or the little blue tab in bottom left corner.
MrAllu - Row with 3 hearts: colour squares 1, 3, & 5; grey out any squares above/below/to left/to right of them. Three columns each requiring 3 purples can now be filled in. Middle row has two spaces for its 'lonely' squares, put grey above them; bottom row can't have any purples and that just leaves the top row to finish.
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The instructions say "The mistake system is removed – you can draw freely. And if you fill/grey the whole level it will highlight any mistake (or else you win)."
This isn't true. If I fill in a whole grid I just get told one square is wrong. If I grey that square it still tells me its wrong and doesn't tell me any others are wrong.
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*LOOKS AT THIS* I HAVEN'T HEARD OF NONOGRAMS AND I SUCK AT MINESWEEPER BUT I MIGHT AS WELL TRY IT 'CUZ YOLO *STARTS THE GAME* WHAT'S THIS? IT'S NOT WORKING!
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Can someone explain to me how level 27 doesn't have multiple solutions? You can shift the second and fourth squares in the top row down one and still have a valid solution as far as I can tell, but the game doesn't recognize it as valid.
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The relaxing challenge levels were by far the easiest here, apart from some of the practice levels of the regular ones. The were so easy that they were boring in fact. The Nosmiley levels were far more entertaining. Which I recommend for getting those last 14 or so levels needed for the hard badge. If they prove too difficult, the earlier medium challenge levels should do the trick.
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Can someone send me some hints about the Band levels (especially 55-60)? I'm having trouble trying to use the hint when apart from the top left, the rest 55 isn't like the example :/
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@ sharkbite: you mean the tutorial? The bottom row looks like this:
X . . . . ? ?
where X is filled in by the column clue, and the ?s are possibles by the 3 clue. Since the last
row only has 1 block, and at least on ? must be filled, all the spaces between the X and the
?s must be filled, as well as the first ?.
@Derwin: the 2 in the lower-left corner determines which of those 2 spaces need to be filled and which needs to be blank.
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Level 20 appears to have two solutions, though only one is allowed by the game. Row 6, columns 2 and 3 - either of these can be colored in and provide a solution that matches all constraints, so a new constraint needs to be added. (for example, put a constraint of only 2 colored in for column 3). Otherwise, fun additions to the paint by numbers puzzle concept.
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I thought the remember progress box was telling me to click it if i didn't want it remembered... which i thought was odd but now I have no saved progress I get it.
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The trick for the unbroken sequence thing on level 55 really didn't make sense for me, can anyone explain it to me a little bit differently perhaps?
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at the moment, I think it is impossible to complete the game. if you finish all 81 main levels, there are only 12 medium levels you can complete, and nothing in any of the other categories. are some of them locked until you finish the main game, but not displayed?
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@ Turtrune, no, it doesn't, but I think the clue you missed was the 1-happy in the middle, which determines what I think is the 50-50 you thought you had.
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I would really like a way to annotate things on the board (maybe a different shade of red and grey) to give the player a way of visually indentifing things. Even if it was just passive (not used by the code but only for the humans) it would really help me keep track of all the different types of pixels.
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@Turtrune - I think you're mistaken. Re-do it the other way and see what happens. I'm guessing the issue is in the top two rows near the middle?
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Game does not work for me. After loading I only see a white box with a black rectangle on the upper left corner,
Using Firefox 57.0.3 (64 bit) on Windows 10. Adobe flash 28.0.0.126.
Any help is appreciated, I am really curious about trying your game :)
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@MariusH appologies, you said upper left. Are you talking about row 2 column 1 and 2? It has to be 1,2 and not 2,2 otherwise you would have two lonely in column 1.
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I think there should be a confirm dialog for clearing all tiles. A keyboard button to choose grey or purple would be nice too.
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I'd love to see a what if/hypothetical mode. This way when combining multiple clues, I can easily backtrack when it doesn't work out.
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Found more than one solution on Level 27 (not the one you posted in "Instructions". And the Hearts thing does not make any sense, in my opinion.
https://i.imgur.com/9w8sHqd.png
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I would love to have an AxB label at the top of the screen so that I don't have to count the squares on every puzzle.
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The sound is almost negligible. At a reasonable volume level, my mouse click is louder than the blip. I have to crank it all the way up to hear what I'd consider a slightly-higher-than-preferable level in an otherwise quiet environment.