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Why are half of the instructions about a new mechanic situated AFTER a puzzle or two involving the mechanic? 21 introduces hearts. 25 then gives us the rules for how to solve for hearts, but we already had to solve them on our own!
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Mwell. Was hyped for the app but it wasn't available yet. Too bad. Try to avoid talking about an app if it is not ready/deployed yet. I'll still download it when it'll be there, though. This put aside, just like Mine of Sight, every puzzle was well design. You can feel that each and every one of them was checked several times. Logic required and nothing else. Great work. Would buy you a coffee if I could. (Oh! And, yeah, that's my way of saying 5/5.)
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There seems to be a bug where, upon pressing "next level" before easy challenge level 20 finished showing the colors, the game becomes frozen and future easy challenge levels refuse to load.
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Poetice, You're complaining because you used logic to solve an area of the puzzle before you thought it should have been solved. No one can contradict you, but it's a really strange thing to complain about. Basically you're saying "Please re-write level 50, because I solved it in a different order than I think it should have been solved."
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More control options to switch between blanks and filling in pixels please? and the reset level option so I cant see the clue I accidentally clicked and can rely on logic to solve the entire puzzle.
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I like it. Tickles my brain in a funny way, many puzzle games have either bad mechanics or are too easy, but this is simple and good.
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Very good game, just a tad below Mine of Sight because the free mistakes (that in effect gives a free tile) make the game a tad too easy. An option for "instant lose" in the beginning of the game would get the fifth star in my opinion.
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Oh :( started yesterday and came back today. Somehow it didn't save progress... didn't delete cache or cookies or something.
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Relaxing Challenge levels 20 to 29 don't work because
levels/easy/level20to29.json
SyntaxError: JSON.parse: unexpected non-whitespace character after JSON data at line 1 column 2772 of the JSON data
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The game won't let me progress when I finish Relaxing Challenge level 20 and hit "Next level". I can't start level 21 from the level menu either. Did anyone else encounter this problem?
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level 27 there is a lonely four towards bottom left that behaves like a lonely five. you need to highlight 5 lonely pixels around it because of the line requirements.
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is it just me or does i seem that the 4 numbered hearts are used when there are clearly five "lonely" squares. This has happened in a few levels and it is so confusing
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I really like this concept. I will say there are many times when the final answer is a pure guess, in that all remaining choices equally meet the criteria of the clues, but I really like the way this concept has been reconsidered and made into something new.
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The people complaining about level 50 being ambiguous must not know how to use the heart clue properly. The level is definitely solvable without a guess, and there is only 1 valid solution.
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I think you should redesign level 50 because it has a unintended clue.
SPOILERS
http://oi66.tinypic.com/2l890qv.jpg
As I thought, the final steps should be the one on the bottom left corner (the sixth purple box), which leads to a full purple bottom line. But these boxes can be figured out much earlier. The main concept is that every level can be done without guessing. If we accept that, then we can be sure, that the bottom left corner is purple. Otherwise it leads to ambiguous solution. There are only two clues for each box in the green rectangle, the two "unbroken sequences" clues. These can be satisfied several ways filling the boxes from right to left because it does not change the number of any sequence.
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Great game. No time limits and clever clues are making this game relaxing and challenging at the same time. And the most important thing is that it have simple rules.
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Man I really enjoyed this game! I spend some hours having fun and surely will spend a lot more.
There are some bugs like when you made a mistake the very next click won't work properly.
I want to know more about this game idea, design... I will send you a private message ok?
Anyways congratulations by the great game, and keep the good work!
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Already found quite a few levels that have multiple valid solutions. Level 50 for instance has several areas that are unclear (the bottom line as well as the 6 close to the center).
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I like it but it is a bit too easy and would like a bit bigger levels. Have done a lot of nonograms before and this feel like more variation getting together both nonograms and minesweeper thinking.
One problem is some of the clues only work with easier levels like telling if everything around it need to be filled and if lonely and so on. Not sure those clues are really needed. I really like those clues when you got to know longest sequence and also number of sequences. More of those please :).
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I love the game maybe even more than the previous one, but PLEASE add a reset button. Adding an option to make more mistakes only makes it more annoying when you want to go for 'no mistakes'. :| And in relaxing levels, finding out you made a mistake in the end, it's often a lot easier to restart a puzzle instead of finding and fixing mistakes. (but not now, unless you want to click the 'go back one move'-button a million times)
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It would be nice if we could mark hints as "completed" or if this would be done automatically. In real life I would cross out hints next to a nonogram, so that I know what I've done, and can more easily focus on what I still need to do. Especially for the hints next to a puzzle it should be easy to implement that clicking marks the hint as completed (grayed out?)
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After you make a mistake the cursor doesn't work (doesn't mark pixels), I have to click several times outside the puzzle or wait for it to work again. Is it intended or a bug?
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Nevermind. Apparently the game doesn't notify you in challenge mode when you make a wrong move. It would be nice if game told me so I don't get confused.
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I really wish it would stop throwing tutorials at me after I've already played them all when I'm trying to play the challenge levels...
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This is an awesome game but why on earth I would not want to save my progress? To make things worse I thought I was saving my progress, but now I have to start all over. Please auto save and put a reset/delete progress button.
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It would be really handy if you could hover over a symbol and a message would appear that reminds you what that symbol means. I'm on level 46 and there's a crown again, and I'm PRETTY sure it means the longest string is 6, but I don't know if I'm right or not
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Your example before 26 is indeterminate (3x3 with 1 heart in center). At the end of the puzzle you cannot tell what is in the center cell. Also, the level would end once you marked the top left corner, there would be no need to clear out the cells to right and below.
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So I finished all the puzzles (aside from the ten relaxing puzzles that are bugged out and can't be accessed) and I have to say this puzzle game is amazing!
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I'd really appreciate the ability to gray out clues when I feel I've used them to their full potential. It'd really help to cut down on the visual clutter later in the level.
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My go-to app when I want to play a similar game is "Hungry Cat Picross." A feature they have that I really like is the ability to test hypotheses. You click a question mark button and you can mark whatever you'd like without committing to anything - that way, you can see what would happen if you were to fill in a square and find out if it would end up impossible later. That way you can choose to "confirm hypothesis" if you want and fill in all the squares you just added testing.
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Tough game. Fun and well made. In addition to a the reset that was already mentioned, there is a clunky sort of thing that happens when you make a mistake. For some reason, the left-click/right-click feature stops working until I click on the purple button. It would be cool if the clicking feature was constant throughout game play. I see no other issues beside that. It is pretty tough which is good. and I'm not sure if I'm the only one that guesses sometimes, but it does seems like I need to guess a little here and there. But that's cool.