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Not bad. The characters walk so slowly across so many screens that it almost encourages you to use a walkthrough so you're not waiting for them to walk, and walk, and walk.
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yeah this is pretty awful, any backtracking to do a repetitive task is pointless. Give me credit if I know the solution, don't force me to spend minutes just clicking.
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What do you do with the door lock with all of the animal and plant pegs? I thought it would be some kind of a food web but it isn't working...
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ok i feel i need to tell everyone the door in the ground is groups like shellfish or marsupials,flightless birds,etc.
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u get the flag from the bird hitting the other guy put it on a rock then use the flower by the truce and click the rock
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@kevbro it just says to either stop messing with him, or the bird says he needs proof that his rival is doing it. same thing over and over.
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wow comments go fast, i just look at other ones and come back and theres new comments! People really like this game.....
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how do i get the yellow bird to attack the rival bird? i paint the rock and put the flag on top of it but im stuck there. reemus is just getting beat the whole time.
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Okay so once you catch the squirrel go to the cliff and click off it. Doesn't "highlight" your cursor or anything. Irritating.
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nm took a while to load... funny how when i do agression level liam still has the parchment.... glitchy how items carry over... you can go through the whole thing with remus's axe in least resistance
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i found it kinda cool how zeebraf used the color on the first part wirth that roach that the tree was the color of reemus and the fallen log was for liam. it was kinda a hint for those who were confused. but i bet the next sequel is the alein from a small favor.
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I love Zeebarf and Reemus but...this game freeze a lot (expecially during the ending...), it's too simple and linear, and it's only back and forth...near from a delusion (but still a good game)
*3\5*