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If you set up a command with a skill that can hit 2 targets, will it only hit one if only one valid target comes back? ex. if only one enemy has hunter's mark and I use luck of the draw will it always only hit one target?
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Any ideas on when the final-tier classes will get Default Commands? I'm not sure how to set up my Heretic, Dragonlancer, Warmaster, Archmage, Psion, Pentinent team...
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@ayosh try opening a new win instead of a new tab it works great for me i can start a map and open a new window and the game doesnt pause
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hmm thats weird i am still new to the game i havent saved it on my computer tbh and i havent lost any progress maybe the computer save is glitched or your browser is having issues
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@lolerescut I'm talking about the Save/Load Button at Settings options. When you open the game, it makes a copy on your computer (even if playing in a cloud save). If you click the Save button, the game will save in the clouds but not in the computer, and if you click Load, it will Load the save of the computer and not the save in the cloud, there's no sync data when you click Save. You have to save (Wait for one battle to end to make sure, happened to me the game didn't save either and I lost 24h of progress) and refresh the page to properly load your game (To refresh the shop for example)
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@paulhf18 there are 2 saves u can load before you click start one is the local and the other i believe is your cloud save
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Little Bug: Open the game, leave it for some time, click on the Save button or go to the city (Or both), click the Load button and the game will load the save that you opened the game and not the save on the cloud.
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i am just wondering if i got a character's speed high enough will it attack 3 times before the enemy or is it capped at 2 times ?
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I know that probably Veganmancer is a Joke, but it'll delay the progress with auto-swapping class, the passives are too restrictive to use properly
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The game is not auto-saving or manual saving, lost 24h of progress, I hit the save button, "Game saved" appear but not saved.
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stealthywealthy: Yeah had the same problem, if you open a new window for your browser (not a tab) it will continue to run properly in the background.
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equipment needs a major redo and for some reason this game doesn't run in the background when i minimize like other idle games i have played.
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i ran out of cros and i think i lost its not leting me retret and aswell i was hopee my wi - fi was goann be good and it is atleast i can play the frist one soryy for bad spelling ok for the tthe 10 minits i would rate it 3.8/5 good gam
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what's a good end game comp? is psion good? cuz i like him and dragonlance/archmage/penitent/heritic. should i use blood mage? sandstalker? another dragonlancer or archmage?
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There are a lot of impossible combinations of Increase the X of A+B+C (e.g. Increases Healing of AOE,Physical,Spell). This makes a ton of gear completely useless because there are no abilities that satisfy the conditions.
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im missing half the options i unlocked for instance the enemy counter and such are just completely missing (yes i got everything unlocked) this sucks as i was just about to go from a dedicated single target at a time build to maximizing enemies hit
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would love a chat room for this game. wanna talk strategy and such with others while also being able to chill out and just converse with fellow gamers who enjoy this fun game :D
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Arena Enter Arena, Retreat options could use a switch back to Enter Arena from the Retreat option if you've beaten the last match.
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Would someone be so kind as to add in some end game builds? There is just too much to choose from and I find my experimentation efforts not working. Thank you in advance!
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Programming is interesting, but there appears to be some problems with it. For example it isn't clear you target yourself with damaging attacks if you check your mana first. You need a multi-command to check something about an enemy first. Maybe an ignorable error warning if you program something that self harms or buffs the enemy
It isn't just the player though. You can actually check enemy commands and possibly take advantage of them but some of them are just borked. For example the beast master encounter has a large set of commands that checks enemy hp levels to target attacks in an attempt to always hit the lowest. The problem is they are backwards checking highest health first so most of the commands can never trigger. Also if this hasn't been changed the pumpkin boss literally can't do anything if they run out of mp. The way they are set up requires mana for their cycle so they just can't do anything if they run out despite having a 0mp move.
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Grind != content. I think it'll be worthwhile to eliminate the equipment system, make leveling/gold 20-100x faster, and put the focus on triggers rather than on idling. What's the point of writing conditions and actions if 99% of the damage output is from idling and not from writing logic?
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For the equipment display: when im on for example rogue, and need for my skills ATTACK PHYSICAL MELEE DAMAGE DEBUFF BUFF (all args according to rogue) should have different color. If i switch champ it will change according to those needed.
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pretty decent game, all the class stats stack quickly. Small tip when Rebirthing rebirth your back row and leave your front row to quickly level and tank for your back row
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@Paulohf18: of course that is the case, there is no mana issue because I will gain a lvl by the time i have used more than 20%. Also there is a 10% regen of mana every new battle. If you aint gaining lvls quite often (especially in the early stages) u are playing stages that are too easy for you. You should consider playing at a higher starting lvl
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@morosis, I play this as casual, there are not a lot of o things to do in an Idle game. I'm on my third or fourth rebirth, and mana still a problem. I'm assuming you are not noticing the mana because you are gaining a lot of levels fast and after level up you, mana is replenished.
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@Paulohf18: how are you only lvl 230 after 2 weeks? are your rebirthing at all? or you play >1 hrs a day? I started 2 - 3 weeks ago as well and im at lvl 2500+. Even after the 2 nd rebrth i had 0 mana issue. If you dont rebirth, the mana cost of spells goes up by alot when u prestige it.
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@morosis I'm playing for two weeks or more, my best amulet lvl 230 gives me 13 mana regen, and I need to wait an amulet that gives 60 mana regen to that don't become more a problem? For me, this by itself is a problem, how many times to get it? months? I only use skills if the enemy is with more than 30% of HP, always use buffs that basically triple my damage and cost half of the attack mana, 3 DPS, 1 Healer, 1 Buffer, and 1 Debuffer, everyone with a strict role to not overload the commands and waste mana. On top of that only the best Debuffs/Attacks, I use on Bosses, only to not waste mana.
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Another Tip for beginners: THE CLASSES MEANS NOTHING AT THE END. The main point of opening or achieving a new class is to get the active spells/skills so you have better ones than before. After rebirth, you keep the unlocked active skills and you can use them asap. The classes at the end dont mean much, you gain lvls in classes because you want better % of the passive it offers. Everyone should right click the "?" in the commands of each skill and see which class gives what % bonus to that skill. And it is not wise to have all dragonlancers because that means you will need 5x the str weapon required. It should be a balanced team with str and int users, with healers, shield, and buffers.