The Space Game: Missions

The Space Game: Missions

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The Space Game: Missions

Rating:
4.1
Dirilis: July 21, 2009
Terakhir diperbarui: June 13, 2012
Pengembang: CasualCollective

Tag untuk The Space Game: Missions

Deskripsi

Sekuel dari 'The Space Game' dengan 21 misi baru dan 4 tingkat kesulitan. Perbaiki stasiun luar angkasa, lindungi jump ship, tambang mega asteroid dan hancurkan kapal musuh super baru di game penuh aksi ini.

Cara Bermain

** Selesaikan level tutorial ** Sudah jelas :)

FAQ

Apa itu The Space Game: Missions?

The Space Game: Missions adalah game strategi waktu nyata dan tower defense berlatar luar angkasa, dikembangkan oleh Casual Collective.

Bagaimana cara bermain The Space Game: Missions?

Di The Space Game: Missions, kamu membangun dan mengelola struktur penambangan serta pertahanan di medan asteroid untuk mengumpulkan sumber daya sambil mempertahankan diri dari gelombang kapal musuh.

Jenis misi apa saja yang tersedia di The Space Game: Missions?

Game ini menawarkan berbagai misi dengan tujuan berbeda, termasuk menambang sejumlah kristal, bertahan dari serangan musuh, dan melindungi konvoi.

Apakah The Space Game: Missions punya sistem progresi atau upgrade?

Ya, pemain mendapatkan sumber daya selama misi yang bisa digunakan untuk membangun dan meng-upgrade struktur seperti laser, turret misil, dan stasiun penambangan.

Apakah The Space Game: Missions single player atau multiplayer?

The Space Game: Missions adalah game pemain tunggal yang berfokus pada penyelesaian serangkaian misi strategis di luar angkasa melawan musuh AI.

Komentar

0/1000
naniris avatar

naniris

Mar. 02, 2011

2571
68

I'm trying to figure out the motives of the pirates. They're not stealing anything, yet they risk their lives to just blow up some mining equipment. I honestly think they're more like extremist environmentalist. Like PETA but for asteroids.

PoolBoy87 avatar

PoolBoy87

Nov. 08, 2010

1721
63

Man...this is a pretty sweet game...but it's missing one highly annoying thing...TARGETING!

It's kinda super irritating to watch a swarm of missiles go towards a group of yellow ringers instead of motherships. Would have been nice if you could tell a weapon or groups of weapons to target a specific wave.

BEARUK avatar

BEARUK

Nov. 04, 2011

664
29

In the 'super mothership' missions I have a slightly different approach. I build lots of energy relays in front of my base. The super mothership spends it's time destroying the energy relays instead of targeting 'useful' base units, giving your weapons time to attack the ship.

Orakio avatar

Orakio

Sep. 25, 2010

1023
47

So I've been messing around and replaying the game to get all reds again after losing my save. And I've found that it's really quite possible to just build a stationary base and beat the final mission. No tricks, no fancy designs, no hectic rebuilding, no long drawn-out plans. Just a well balanced base that you can sit back and watch as it owns.

You need a dozen or so fully upgraded missiles (to destroy the super ships), around 6-10 fully upgraded pulsers (to destroy enemy fighters as well as super ship missiles), 6-10 upgraded solar stations and a couple upgraded energy stores so your pulsers don't stop firing. Keep a solar station or pulser at the front as they have he most health. I had 10 repairers, and that was more than enough to prevent the super ship beam from killing any solar stations or pulsers.

Toward the end you can sell off a little if you need to, for missile funds.

nerad137 avatar

nerad137

Dec. 23, 2011

316
17

I agree with all the comments that this needs a target priority function.