Babel Tower

Babel Tower

oleh GeneralVimes
Laporkan bug
Laporkan Game
Loading ad...
Loading ad...

Babel Tower

Rating:
3.2
Dirilis: July 01, 2020
Terakhir diperbarui: December 01, 2020
Pengembang: GeneralVimes

Tag untuk Babel Tower

Deskripsi

Kamu membangun Menara Babel, yang akan menjulang ke langit! Kamu punya tim profesional: penambang, tukang batu, pengrajin, penebang kayu, tukang bangunan, yang akan membantumu sukses dalam game idle incremental ini. Mesin-mesin seru baru akan terbuka di setiap lantai menara.

Cara Bermain

Tidak perlu klik: cukup tahan tombol mouse pada objek game dan pekerjaan akan berjalan terus

Pembaruan dari Developer

Feb 27, 2021 6:45am

Winter graphics! Before adding gameplay modifications we are releasing winter graphics pack update with snow, mammoth, sledges, reindeer, winter outfit of the workers, gifts and, of course, Santa Clause! Have fun!

FAQ

Apa itu Babel Tower?

Babel Tower adalah game idle clicker incremental yang dikembangkan oleh GeneralVimes, di mana pemain membangun dan meningkatkan menara besar dengan mengelola sumber daya dan otomatisasi.

Bagaimana cara bermain Babel Tower?

Di Babel Tower, kamu mengklik dan mengotomatisasi berbagai proses untuk mengumpulkan sumber daya, membuat material, dan membangun tingkat menara yang lebih tinggi, secara bertahap membuka lebih banyak pekerja dan upgrade.

Sistem progresi utama apa saja di Babel Tower?

Babel Tower memiliki sistem progresi yang berfokus pada upgrade pekerja, membuka rantai produksi baru, meningkatkan otomatisasi, dan terus membangun menara ke atas untuk efisiensi lebih besar.

Apakah Babel Tower memiliki progres offline?

Ya, Babel Tower mendukung progres offline, sehingga kamu tetap mendapatkan sumber daya dan menara tetap berkembang meski game tidak aktif.

Apa yang membuat Babel Tower berbeda dari game idle clicker lainnya?

Babel Tower menonjol dengan rantai produksi yang kompleks, proses crafting bertahap, dan upgrade otomatisasi berlapis yang menciptakan pengalaman game idle incremental yang lebih dalam.

Komentar

0/1000
stabz avatar

stabz

Nov. 11, 2024

106
0

Two tips that shouldn't get buried: 1. (from mike439) when going for the later badges, there's one trick I found: As soon as restarting gets you to a point where you would get at least 1 brick for another (instant) restart, just do that. Should be around 200 bricks. Restart for 1 brick per 3(+1) clicks over and over again until you feel you have enough to go for the imp badge. 2. (from korven999) @Everyone! You can click on the lift to speed up liftspeed!!!! Seems like a lot of people lacking sleep because of this + so ppl see this

Cydira avatar

Cydira

Sep. 06, 2020

96
0

Each completed floor should generate passive income.

vuelle avatar

vuelle

Nov. 07, 2024

146
2

remember the times when an easy badge meant completing the tutorial?

lostgamer05 avatar

lostgamer05

Jul. 05, 2020

318
6

The difficulty of progression ramps up way too fast. Everything about the flow of production just seems to bottle neck early on and getting money for upgrades is a bloody mess. Adding passive money gain early in the game might make this more bearable.

TableApple avatar

TableApple

Jul. 15, 2020

21
0

Okay so I finally got to floor 11 and unlocked science, and I think science should actually unlock starting on floor 2. Like, I'm kind of joking and kind of not. I'm going to be able to unlock every artifact almost all at once (except like others mentioned, Golden Coin is broken), and the science lab upgrades feel like they should have been available from the beginning of the game. A possibility is to have science unlock much sooner, but have a steadier progression that scales as you reach higher floors. Floor 3 could have something that you manually click/hold for science, but is very slow and can only reasonably unlock the first few upgrades. Galileo could unlock around floor 6, but generate less science than he does now. Every new floor, he could move up and generate more science until floor 11. The artifact costs could then increase exponentially, so the Golden Pickaxe could be unlocked around floor 6, while the other artifacts would be easier to unlock as you reach higher floors.