Momentum Missile Mayhem 2
oleh dz2001
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Momentum Missile Mayhem 2
Tag untuk Momentum Missile Mayhem 2
Deskripsi
Saat saya mengerjakan MMM pertama, saya punya banyak ide tapi tidak yakin apakah game ini akan sukses dan populer. Saya tidak punya cukup motivasi untuk menghabiskan banyak waktu. Tapi ternyata game ini jauh lebih populer dari yang saya kira, jadi terima kasih untuk kalian semua yang sangat menghargai game ini, inilah MMM2. Saya telah menambahkan semua fitur yang saya pikirkan saat mengembangkan game sebelumnya. Itulah kenapa saya lebih suka menyebutnya MMM: Ultimate Edition, bukan MMM2, karena inilah seharusnya MMM.
Komentar
csdani84
Jan. 21, 2012
You should definitely make it possible either to reassign skill points or at least to gain some experience in lost battles, too. In case the player spent the skill points wrong, he has to start all over again.
Meatpie_SS
Jan. 21, 2012
I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck.
There's a nice idea here, and things I want to like about this game, but it's a tough one to love....
carmello
Oct. 30, 2011
Wish there was a pause button
Kublai_Khan
Apr. 09, 2010
also its extremely annoying when some important vehicle gets thrown past you at 200mph and you lose
LuciusXR
Jan. 21, 2012
"...Cant get better than 25fps in browser version..."
Im getting 31 to 35 fps by the game's count :o