Momentum Missile Mayhem 2

Momentum Missile Mayhem 2

by dz2001
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Momentum Missile Mayhem 2

評価:
3.7
リリース日: November 05, 2007
最終更新: December 27, 2007
開発者: dz2001

Momentum Missile Mayhem 2 のタグ

説明

最初のMMMを作っていたとき、たくさんアイデアはあったけど、そのゲームが成功するか自信がなく、あまり時間をかけるモチベーションがありませんでした。でも、予想以上に人気が出たので、皆さんに感謝を込めてMMM2を作りました。前作で考えていた機能をすべて実装したので、MMM2ではなく「MMM: Ultimate Edition」と呼びたいくらいです。これが本来のMMMの姿です。

コメント

0/1000
csdani84 avatar

csdani84

Jan. 21, 2012

368
9

You should definitely make it possible either to reassign skill points or at least to gain some experience in lost battles, too. In case the player spent the skill points wrong, he has to start all over again.

Meatpie_SS avatar

Meatpie_SS

Jan. 21, 2012

255
7

I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck.

There's a nice idea here, and things I want to like about this game, but it's a tough one to love....

carmello avatar

carmello

Oct. 30, 2011

289
9

Wish there was a pause button

Kublai_Khan avatar

Kublai_Khan

Apr. 09, 2010

437
21

also its extremely annoying when some important vehicle gets thrown past you at 200mph and you lose

LuciusXR avatar

LuciusXR

Jan. 21, 2012

12
0

"...Cant get better than 25fps in browser version..."
Im getting 31 to 35 fps by the game's count :o