Dawn of Gunpowder
by HistoricalArcher
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Dawn of Gunpowder
Dawn of Gunpowder のタグ
説明
Dawn of Gunpowder is a free 2D RTT strategy game inspired by classic Flash games, set in 13th-century East Asia.
Gameplay: Command armies, flank enemies and manage morale, stamina and weapon durability. Armor breaks, shields splinter and weapons shatter. Arrows cause bleeding; heavy armor requires melee, weak-point strikes or artillery. Most militia flee when morale collapses.
Ammunition can switch
Cavalry: Devastating charges, realistic turning momentum and stamina. Horse archers often carry lances but are weaker in melee than dedicated lancers.
Friendly fire is not implemented.
Game Modes: Historical campaigns (Mongol invasions, Tangut frontier, Ming–Jurchen wars), Custom Battle, Naval Exploration and Survival Defence.
Units:
- Infantry: Militia, Spearmen, Pikemen, Glaivemen, Swordsmen
- Ranged: Archers, Crossbowmen, Repeating Crossbowmen, Javelin Throwers
- Gunpowder: Firelancers, Hand Cannoneers, Bomb Throwers, Volley Gunners
- Cavalry: Lancers, Horse Archers, Crossbow Cavalry
- Regional: Jin Cataphracts, Korean Repeaters, Tangut Camel Archers, Tibetan Mounted Slingers, Hmong Poison Crossbowmen, Keshig, Dali War Elephants and Rocket Troops
AI Disclosure: AI tools were used during development to assist with programming and development tasks. Music and art generated with AI. The game’s design, direction, historical content, and overall coding development are by the developer.
Target Age Rating: 13+
遊び方
Controls
Unit groups: 1–5 Select groups
Formations: Z / X / V / C / B
Combat: Q Attack · E Stop · R Retreat · F Follow
Weapon modes: G General melee or ranged · TAB Individual unit melee or ranged
Movement: Caps Lock Toggle running
Ammo Switch “T”
Toggle Dismount: “\”
Selection: Click a unit to select it. Click empty space to deselect. Drag selected units to move them in formation.
Hold half second Drag to pan the camera.
Selection boxes:
USE Mouse DRAG draw selection box
Drag again to assign the selected troops’ positions with blue arrows
When units are selected you can tap at an enemy to engage. Or hold tap blank space to cancel selection.
🤖 Do whatever you want button – units will behave based on what they think best without commander.
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