Tinysasters
oleh StormAlligator
Tinysasters
Tag untuk Tinysasters
Deskripsi
Ini adalah penyertaan Volute untuk Ludum Dare 23. Temanya ialah "Dunia Kecil". Dalam permainan teka-teki/simulasi/strategi ini anda perlu memulihkan dunia kecil yang sentiasa rosak akibat bencana alam dengan membina kuil tahap 4 yang kuat. Versi baharu Tinysasters yang dipertingkatkan akan datang tidak lama lagi! "Ketahui tentang permainan kami yang akan datang di laman web kami":http://stormalligator.com/. "Kami juga ada di facebook!":http://www.facebook.com/StormAlligator. "Ikuti kami di twitter":http://twitter.com/StormAlligator.
Cara Bermain
M UNTUK BISU . Hanya tetikus. Matlamatnya adalah untuk membina kuil tahap 4. Kumpul sumber dengan membina tempat kerja. Jenis sumber bergantung pada jubin tempat kerja dibina. Padang rumput -> Makanan. Tasik -> Air. Hutan -> Kayu. Gunung -> Besi. Bandar menghasilkan dua sumber tambahan: Kraf. Teknologi (bandar tahap 2+). Bandar tahap 3 diperlukan untuk membina kuil tahap 4. Kuil menghasilkan mana. Mana membolehkan anda mengubah suai tanah jika mahu. Seperti sebelum ini, mana bergantung pada jubin tempat kuil dibina. Padang rumput -> Mana hijau. Tasik -> Mana biru. Hutan -> Mana coklat. Gunung -> Mana kelabu. Dari semasa ke semasa, bencana alam berlaku. Ia mengubah suai tanah dan menyukarkan hidup anda!
Komen
jojoshabado
Apr. 29, 2012
it would be cool if you could play after winning, i kind of want to shape the world to fit my demands and etc.
TT07
Apr. 23, 2012
Loved the game, and i hope you make a lot more of it, i could see this game becoming a lot bigger. Much like the Growth games but on a bigger scale, have to say your game is now my favourite game on kong for 2012 :)
Thank you, that's nice to hear !
mercenarygamer
Apr. 23, 2012
This has tremendous potential. Great interface, kinda plays like a boardgame. I hope it's the start of something really good.
Thank you :) I intend to continue working on the game to make it better, with the help of my partner this time.
Yori_
Apr. 25, 2012
Really great game! Has great potential to become even better, but for a Ludum Dare entry this is already quite nice.
RedeemedWahrior
Apr. 22, 2012
nice game, but could be better if it was harder. even on hard mode it seems like winning is simple just by spamming workplaces faster than disasters can destroy them. Maybe make each building take some time to construct/upgrade before the next building can be worked on?
Thank you ! The game was made in a rush because of the 48 h deadline, and I didn't have much time for the balancing design. The first time I actually played the game was 2 hours before I ran out of time and there was still a lot of work to do :) If the game is improved, the balancing design will be priority number one !