SuperBike Racer
oleh turboNuke
SuperBike Racer
Tag untuk SuperBike Racer
Deskripsi
Perlumbaan superbike merentasi gunung, padang pasir, kawasan artik dan pedalaman. Berlumba melawan 20 motosikal lain, naik taraf motosikal anda
Cara Bermain
AWSD atau Anak panah, Z untuk guna nitro.
FAQ
Soalan Lazim
Apakah itu Superbike Racer?
Superbike Racer ialah permainan perlumbaan motosikal gaya arked yang dibangunkan oleh TurboNuke di mana pemain bersaing dalam perlumbaan 3D menentang lawan AI di pelbagai trek.
Bagaimana cara bermain Superbike Racer?
Dalam Superbike Racer, anda mengawal superbike, berlumba di trek sambil mengelak halangan, mengumpul syiling, dan menamatkan perlumbaan di kedudukan tertinggi untuk memperoleh ganjaran serta membuka peringkat baharu.
Apakah sistem kemajuan utama dalam Superbike Racer?
Pemain maju dalam Superbike Racer dengan memenangi perlumbaan, mengumpul syiling, dan membuka naik taraf untuk motosikal bagi meningkatkan prestasi dalam perlumbaan akan datang.
Bolehkah anda menaik taraf motosikal dalam Superbike Racer?
Ya, Superbike Racer membolehkan anda menggunakan syiling yang dikumpul semasa perlumbaan untuk membeli naik taraf seperti kelajuan lebih baik, pecutan, dan kawalan untuk superbike anda.
Apakah ciri menarik dalam Superbike Racer?
Superbike Racer menawarkan grafik 3D, pelbagai trek mencabar, naik taraf motosikal, syiling yang boleh dikumpul semasa perlumbaan, dan papan kedudukan untuk menjejak skor tertinggi.
Komen
Kiritsukeru
Mar. 13, 2014
I haven't played this yet. but that's okay, I'm PRETTY SURE I can guess what'll be in it. let's see... Rail tracks *you're always actually going straight! it's just sometimes the road pushes you to one side or another! you only LOOK like you're turning!* upgrade system? possibly- top speed, acceleration, turbo, brakes, handling? maybe plus or minus something there. steady "difficulty" increase *more "turns" at increasing intervals, more random non racers in your way, if this has non racers, and the racers, if there are any and this isn't timed stuff, all just have higher base everything.* Racers, if there, will never be impeded by you, but you will be impeded by EVERYTHING. I'm going to play this now, even though I won't enjoy it, and then proceed to be very cross at how right I am. TurboNuke, c'mon, stop churning out the literal same crap and come up with something interesting! I've said this before!
cyclopants
Mar. 11, 2014
why are there cactuses and palm trees near snow caped mountains
perttuv
Mar. 12, 2014
If you'll click on levels button instead of play button you'll never find the upgrade menu. Please add a upgrades button to level selecting screen.
cyclopants
Mar. 11, 2014
needs a space haddock
Kiritsukeru
Mar. 13, 2014
okay- two things that work in your favor- at least getting hit from behind inexplicably slow you down and speed the person hitting you from behind up *as far as I can tell anyways, had to slow down in the first place to do it* second- while it's still a railtrack, at least the road looks nicer and not pasted on... one particular thing that bugs me- albeit from the perspective of a person who cares about best times and what not *I don't, but I'm sure there people who do*, the timer for the race starts BEFORE the race actually starts, and ends at least a couple seconds AFTER you've passed the goal line. Also- why all the bikes at the start seem to have INCREDIBLE acceleration but obviously not that much since you easily pass them/slow down accelerate pass them if you choose not much after. I get it, you make distant goals, but maybe choose a more natural way of doing so.