DEADWATER

DEADWATER

autor CLProjects
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DEADWATER

Ocena:
3.0
Data wydania: October 30, 2026
Ostatnia aktualizacja: October 30, 2026
Twórca: CLProjects

Tagi dla DEADWATER

Opis

DEADWATER is an active incremental fishing shooter about making every shot
count. Trade Souls for Gold to buy a new gun or visibly build out your favorite.
Spend them on permanent pier projects instead, and that shiny rifle has to
wait. Each hunt gives you one magazine, cylinder or tube. When it runs dry,
the remaining Souls finish their journey and your next hunt waits for its
first shot.

Build your boat and leave the pier behind. Cross five increasingly strange
regions, hunt 67 species and chase their rare Legends. Nightfall and storms
bring unusual visitors. The deepest debts wait at 1,000 meters.

Suggested audience: ages 13+. Stylized firearm violence against fantasy fish,
pixel blood and bodies, skeletons, death themes and unsettling sea creatures.

Created with AI assistance across programming, pixel-art and animation tools,
procedural audio tools, and writing. CLProjects provided the concept, creative
direction, iteration and playtesting. Editable art sources use Aseprite and the
game is built in Godot. The game does not call generative AI while you play.

PRIVACY LINK: [https://dfqifpsuqytiyowayujr.supabase.co/functions/v1/deadwater-privacy]
Support: caalincederholm@gmail.com (subject: Deadwater support).

Jak grać

Mouse: aim.
Left mouse: shoot. Hold for automatic compacts/rifles; click each shotgun shell.

Each hunt has one loaded magazine, cylinder or tube. The first shot starts a
prepared hunt. Running dry automatically prepares another after shots and
Souls settle. Release the trigger and take a fresh shot to begin again.

R: restart the hunt, forfeiting remaining rounds and resetting the fish.
F: bank the hunt early and return to the dock.
E: trade your banked Souls for Gold between hunts.
U: guns, fitted upgrades and ammo recipes.
K: pier projects and Hunter’s Workshop.
B: boat, passages and world cosmetics.
Tab: fish ledger and Your Stats.
O: hunter outfits and appearance.
H: Hall of Fame and retirement.
L: leaderboards.
Esc: options, close a panel, or return through the menu.
Space: ring the offshore bell when that encounter is available.

In the Hall: Left/Right changes page; Tab switches its wings.
Use the on-screen buttons for recruiting, pier gifts and other choices.

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