SHATTERLIGHT: MONOLITH
ni CLProjects
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SHATTERLIGHT: MONOLITH
Mga tag para sa SHATTERLIGHT: MONOLITH
Deskripsyon
Review our official player protection frameworks here: [Shatterlight: Monolith Privacy Policy]({https://gist.github.com/CLProjects-dev/a660d14792766a3cba828ac4c16e08c4}) --------------------------------------------------------------------- Welcome to SHATTERLIGHT: MONOLITH, a high-stakes, dark-synth arcade survival vector experience. It features custom music hand-crafted, Idle mechanics, an never-ending AGING system, and a never-ending Sector Warp System via CHRONO-ASTROLABE MAP! Game scales per Jump, so the further you go, the crazier the numbers go! Features an integrated real-time global multiplayer chatroom lounge to coordinate extractions live with fellow net runners on the grid! CONTENT DISCLOSURE & DEVELOPMENT INTEGRITY: In absolute compliance with platform transparency rules, the developer proudly states that 0% Generative AI tool slop, automated asset generators, or texturing bots were used to build this game. Every single line of source code, 2.5D perspective math framework, UI layout matrix, and atmospheric 72 BPM music synthesizer stem inside this build is 100% handcrafted creative property of the independent developer under CL Projects. This is pure, raw, authentic indie development grit. AI Usage: 0% Generative AI tools were used. All code, design logic mathematics, and music audio files are 100% handcrafted property of the independent developer. Ages 13+ / General Audience
Paano Maglaro
Optimized flawlessly for both classic Desktop systems and Handheld console layouts (including full native thumbstick and bumper calibration profiles for the ASUS ROG Ally):
[ KEYBOARD & MOUSE ]
โข Mouse / Touch: Point, Click & Menu Navigation
โข Space / Enter / J / K: Acoustic Surge Strike (Timed on Beat)
โข Q / E: Cycle Command Tabs (Shipyard, Tree, Reliquary, etc.)
โข T or Tab: Toggle Surge Autopilot
โข Esc: Cancel / Dismiss / Tactical Retreat
[ GAMEPAD & STEAM DECK ]
โข Left Stick: Cosmic Cursor | Right Stick: Scroll Menus
โข (A) Button: Select & Interact
โข (X) Button: Acoustic Surge & Monolith Strike
โข (B) Button: Back / Close Modal / Retreat
โข (Y) / Stick Click: Re-center Reticle
โข LB / RB Bumpers: Cycle Command Tabs
โข View / Back: Toggle Surge Autopilot | Menu: Settings
โข Dual-Motor Rumble: Haptic pulses on beat & ยฑ50ms Crits
Mga Update mula sa Developer
๐ Monolith Update โ Into the Breach!
Sortie has become a scrolling arcade battlefield! Fly your ship, fire forward, and fight through enemy formations and Rift guardians with your fleet beside you.
- Weapon overcharges: Grab Prism, Rail, and Seeker drops for temporary firepower.
- Gear that matters: Stronger weapon effects, clearer equipment comparisons, and improved Sector and boss loot.
- Connected progression: Home, Tree, Rune, and anchor upgrades now deliver their intended Sortie benefits.
- Better rewards: Sortie gold and shards scale with your income and Sector.
- Progression fixes: Corrected idle income, Prestige accounting, and forecasts.
- Smoother combat: Performance improvements, clearer player hit detection, and escorts tuned to support your ship.
- Fleet Records: Compare Sortie kills, highest Sector, Gear score, and completed Ages through System Ops โ Leaderboards.
Your existing saves, gear, and purchased upgrades carry over.
Thanks for helping shape Monolith, pilots. See you in the Rift! โค๏ธ
Mga Komento
Vitalii_DEV
Sep. 15, 2026
Too much information from the start... And after a minute or so It starts glitching even on my PC. You should have to update your canvas.
Hmm i am sorry about that. What kind of Glitch? I was able to play this on my Phone during testing, i would love to know to try to fix!
BlitzyHawk12
Sep. 16, 2026
Not bad, interesting concept. Odd mix, but works kinda.
Its a weird hybrid, but it was unique at the time of making! Glad its working "Kinda" ahahah.
AdamHowell
Oct. 01, 2026
Honestly I have no idea what's going on in this game and reading the tutorial only raised more questions. I think a much better idea would be to slowly rollout features to the player and explain them as you do it. Right now I just learned like 20 vocab words specific to your game and have no idea what any of them look like or really do. There's just so much going on and I have no idea what to do with any of it, other than just click buttons randomly and hope for the best.
Haah Iโm very sorry. I am working on a fix, that will make it โbasicโ instead.
ZeKreatur
Oct. 01, 2026
How do I select all my ships to make them fly together? (pc)
There are hot keys (1-4) or you can click and select them all when in sortie. I will make the experience more streamlined.
ZeKreatur
Oct. 01, 2026
****
The game runs well on my mid-range PC. Wide range of incrementials, a space to explore, a short tutorial.
DEV's please: The game doesn't save my progress, which is so inconvenient.
I am fixing that as we speak!