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Realmbound Clicker

Realmbound Clicker

ni Emberwake
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Realmbound Clicker

Rating:
3.2
Pinalabas: June 16, 2026
Huling update: August 11, 2026
Developer: Emberwake

Mga tag para sa Realmbound Clicker

Deskripsyon

Realmbound Clicker is a fantasy RPG idle-clicker where you choose a hero class, battle monsters, collect gear, unlock companions, clear realms, complete quests, and ascend for permanent relic power. Target age rating: 13+.

Click enemies to attack, earn gold and XP, upgrade your hero, unlock companions, complete quests, and conquer the three launch realms: Goblin Woods, Ember Caverns, and Frostpeak Pass.

The game includes optional purchases through Kongregate Kreds. Paid items are fixed-content boosts and cosmetics only. There are no paid randomized loot boxes, no paywalled classes, and no paywalled launch realms.

Paano Maglaro

Click or tap enemies to attack. Defeat enemies to earn Gold and XP. Spend Gold on upgrades, equip gear, and recruit companions for passive damage. Defeat bosses to unlock new realms. Clear Frostpeak Pass to unlock Ascension for permanent power.

Mga Update mula sa Developer

21 hours ago

New Update!

RealmBound Clicker has grown dramatically since July 26! Weapons are now visible directly on the Fight screen, with class-specific attacks, equipped-weapon identity, critical strikes, skill animations, and improved Ranger arrows bringing every click to life. Targeted Hunts now let you pursue discovered enemies, Necromancers can capture defeated creatures through the new Soul Codex and summon them in battle, and enemies and bosses feature smoother reactions and animations. We have also added Time Crystals, permanent Market equipment with a Market Locker and Realm Attunements, a clearer Ascension and Relic Tree experience, improved Welcome Back rewards, stronger upgrade milestones, weekly Score competition, safer class unlocks, and cleaner creature health displays. Adventure, collect, ascend, and fight with more style than ever!

Mga Komento

0/1000
zabijaq avatar

zabijaq

Jul. 02, 2026

2
0

I'm giving it 5*.
After long time ... a decent not a "pay to play" game, with slow but steady development.

Emberwake
Emberwake Developer

Thank you so much, that really means a lot. Our goal is exactly that: RealmBound should stay playable and enjoyable without forcing purchases. Kreds/Gems are meant to be optional boosts, cosmetics, and convenience, not a paywall. We are continuing steady updates based on player feedback, with more polish, realms, balance improvements, and long-term progression coming. Thanks again for the 5โ˜… and for supporting the game!

EarlofMouse avatar

EarlofMouse

Jun. 24, 2026

1
0

Started again, and now it seems to work again properly. Cheers.

kadare avatar

kadare

Aug. 07, 2026

1
0

It would be great and useful to be able to change our previous choice in ascension tree.

Emberwake
Emberwake Developer

We agree. The current permanent starter-path choice is too restrictive once a player has had time to test a different build. Weโ€™re reviewing a safe reassignment option that would move the free starter level to another path without deleting purchased Relic Tree levels or creating duplicate power. It would be available through the Ascension screen rather than allowing constant mid-fight switching. Thanks for the suggestion!

EarlofMouse avatar

EarlofMouse

Jun. 26, 2026

1
0

Another small thing i noticed: the Clean Run Hero 1 Medal in the "Realms Section" of the Medal Tab also seems to be permanently locked. Or maybe i dont understand the prerequisites for this medal...

Al_Kikuras avatar

Al_Kikuras

Aug. 09, 2026

0
0

Are Arcane Shards different than Shards? I have large numbers of shards from recycling weapons and armor that seem to just disappear rather than get added to my ascension shards.

Emberwake
Emberwake Developer

Thanks for pointing this out. Arcane Shards and Relic Shards are currently different resources: Arcane Shards are used for gear upgrades, while Relic Shards are earned through Ascension and spent in the Relic Tree. They do not convert into each other. We agree that the similar names and reset behavior are confusing, especially because gear materials reset with the adventure. Weโ€™re improving the labels, tooltips and Ascension reset summary, and weโ€™ll also verify that salvaged material totals are always added and displayed correctly.