Submachine 0: the ancient adventure
ni MateuszSkutnik
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Submachine 0: the ancient adventure
Mga tag para sa Submachine 0: the ancient adventure
Deskripsyon
an additional minigame
Paano Maglaro
mouse
FAQ
What is Submachine 0: The Ancient Adventure?
Submachine 0: The Ancient Adventure is a point-and-click adventure game created by Mateusz Skutnik, part of the Submachine series.
Who developed Submachine 0: The Ancient Adventure?
Submachine 0: The Ancient Adventure was developed by Mateusz Skutnik, known for developing atmospheric puzzle and adventure games.
What do you do in Submachine 0: The Ancient Adventure?
In Submachine 0: The Ancient Adventure, players explore mysterious environments, solve puzzles, and uncover secrets by interacting with objects and using items.
How does progression work in Submachine 0: The Ancient Adventure?
Progression in Submachine 0: The Ancient Adventure is based on exploring interconnected rooms and solving logic-based puzzles to advance through the game.
Is Submachine 0: The Ancient Adventure part of a series?
Yes, Submachine 0: The Ancient Adventure is a prequel and belongs to the Submachine adventure game series, which is known for its challenging puzzles and immersive atmosphere.
Mga Komento
wobalisk
Sep. 06, 2010
(mild spoiler)
Oh right, so the stone isn't for something mystical, useful and probably way beyond ancient technology. Its a door stop. *hits head*
kittykat54
Jan. 24, 2011
how come with the submachine games the music is always ominous? it's awesome, but creeps the hell out of me
Gort32
May. 24, 2010
Very short, but not bad. HUGE props to making the scene transitions both useful and fast! Too many games in this genre have been ruined by having the scene changes be instant (so you have no context for the next scene) or with slow animations for the transitions. The very quick slides keep this game from becoming tedious!
DudeManRock5
Sep. 15, 2011
Wisdom gives you the power to find your own path through life. That is why there is only one way to win the game.
Runningkuma
Nov. 09, 2010
do we get to control sims with the prize?