Chromatic Tower Defense

Chromatic Tower Defense

ni ketero
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Chromatic Tower Defense

Rating:
3.4
Pinalabas: September 01, 2012
Huling update: September 11, 2012
Developer: ketero

Mga tag para sa Chromatic Tower Defense

Deskripsyon

The goal in Chromatic Tower Defense is to try to stop enemies from crossing a map by building towers which shoot at them as they pass. The color of the enemies grants them resistances and abilities, so you have to combine different towers to defeat them. You earn money for each kill, which you can use to buy or upgrade towers.

Paano Maglaro

Mouse

Mga Update mula sa Developer

Nov 28, 2012 3:13am

Version 1.19d: the Milky Way bug is solved

Mga Komento

0/1000
deleteduser avatar

deleteduser

Sep. 04, 2012

25
0

would like to see a tower aim select option. ie: nearest, strongest, hardest etc. can be frustrating to watch the creeps escape and be ignored by a tower!

ketero
ketero Developer

We'll look into it. Right now the towers have different aim algorithms (i.e. railguns look for the stronger ones, laser for the near ones, the ons that slow for the faster -so having a few together don't fire all at the same enemies-...), so it's more than anything a task of looking where to fit the options in the screen to switch the algorithms and testing how it works :). Thanks for the comment!

Smom avatar

Smom

Nov. 05, 2012

16
0

Purple stacks ;) I tested it

deleteduser avatar

deleteduser

Sep. 05, 2012

16
0

Thanks for infinite mode!!

ketero
ketero Developer

It's a pleasure! We hope that the balance is good, since it's impossible to test the maths behind infinite levels xD

xenthosica avatar

xenthosica

Sep. 20, 2012

22
1

if you have radar towers that overlap a small section of the map, does that overlapped section stack?

Villandra avatar

Villandra

Nov. 18, 2012

8
0

The trick is to increase the range of your yellow/railguns by building purple/raido towers in adjacent squares. One railgun can cover the entire screen with three or four level 1 purple towers touching it. This strategy is essential in the harder maps. A checkerboard pattern works quite nicely. Build gravity/cyan towers to slow the creeps down after level ~50.