Flash Physics Toy v2
ni LuizZak
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Flash Physics Toy v2
Mga tag para sa Flash Physics Toy v2
Deskripsyon
Some people were asking me to make a version of my last toy with collisions. Well, I did it.
Create and play with particles in a small sandbox game. Share your creation with the world!
It stills beta (as the last version), and I’ll be updating it daily (if I can), fixing bugs, adding some features and so on. If you have any bug report or suggestion, use the shout box at my profile. Thanks.
FAQ:
Q: So… What do I do here?
A: You create/edit physics models, then play around with ’em :)
Q: How do I win this?
A: This is not a goal game. It’s just for fun. Play around while chating :)
Q: Hey, where’s my model? Why it doesn’t show up?
A: Perhaps because it’s up there :). Hold down Space then drag the simulation world up. Your model may be up there.
Q: Where’s the other fancy features of FPT 1? :‘(
A: I’m in the way to ajust them to this version. This one is a complete rewrite to ActionScript 3 from scratch of the first version, so some troubles might pop up when in the process of bringing ol’ features back.
Q: This sucks. How can I punch your face for that?
A: Sorry, you can’t. It can’t bring happiness to everyone
Paano Maglaro
Mouse: Create, edit the simulation
Space + Mouse: Pan through the world
Space + Mouse Wheel: Zoom in/out
P or Play/Edit button: Play/Edit the current simulation
O or Output button: Open the output panel
D or Copy button: Duplicate the selection
—Particle:
Shift: Toggle fixed/unfixed mode (while in sim enables grid drag)
Ctrl/Delete + Mouse: Deletes the particle
—Toylet – Ok, to use the toylet, follow this instructions:
Paste the code bit you want to paste at the simulation at the outPut code box (click ‘output’ or press ‘O’ at your keyboard), then click ‘Use as toylet’. Then choose the place where you want to paste the piece of model and then click! (if you hold ‘C’ you can multi-paste pieces)
Mga Update mula sa Developer
Update 8:
- A small anti-penetration algorithm has been implemented ;)
Update 7:
- A lot of speed hacks
- Fixed the small crashes
Update 6:
- Contraints broad-phase support! :)
- Little small bugs corrected
Update 5:
- Ability to exclude joints using CTRL+Click
- Broad-phase collision detection, more smooth simulations under numerous particles
- Small Fixes
Update 4:
- As aways, bug fixes
- A selection tool with the abillity to drag, duplicate the current selection (copy button, or ‘D’ on keyboard) and export code for the current selection
Update 3:
- Fixed some small bugs
- Added a ‘New Sim’ button
Update 2:
- Fixed some bugs
- Added a Toylet (name?): Paste a simulation bit anywhere on the screen :) (read instructions)
Update 1:
- New room size: 1000×1000 simulation space!
- Zoom feature: Now you can zoom in/out of a sim for a better overview :)
Mga Komento
graystripekokiri
Mar. 28, 2010
bounce n' hide machine: conf,40,120,0.97,0.97|p|c
deleteduser
Feb. 10, 2010
conf,17.4,-567.65,1.03,1.03|p|62,200,870|63,180,850|64,180,810|65,230,870|66,260,870|67,280,850|68,280,810|69,190,830|70,270,830|71,290,830|72,170,830|73,200,850|74,180,870|75,260,850|76,280,870|77,230,730|78,160,700|79,140,650|80,190,620|81,300,700|82,270,620|83,320,640|c|64,63|63,62|62,65|65,66|66,67|67,68|72,69|74,73|70,71|75,76|64,68|64,77|77,68|77,78|78,79|77,81|81,83|83,82|79,80|80,82|77,80|77,82|77,83|77,79|77,78|78,81|83,79|80,81|82,78|79,82|83,80|79,81|83,78|77,79|81,82|78,80|72,64|69,64|69,63|63,72|63,73|73,62|62,74|74,63|66,76|76,67|67,75|75,66|70,68|68,71|71,67|67,70|75,70|73,69|73,65|65,75|70,65|68,65|71,65|67,65|67,65|75,65|76,65|66,65|64,65|69,65|72,65|73,65|63,65|62,65|74,65|74,73|62,63|63,69|73,69|63,62|73,74|63,62|68,75|64,73|72,62|71,66|76,70|74,69
balloon 1
deleteduser
Feb. 10, 2010
balloon 1
conf,17.4,-567.65,1.03,1.03|p|211,170,870|212,210,870|213,190,890|214,230,840|215,150,840|216,150,770|217,170,730|218,190,690|219,210,730|220,220,770|221,150,940|222,230,940|223,250,930|224,270,920|225,130,930|226,110,920|227,170,940|228,190,940|229,210,940|c|217,218|218,219|219,217|217,216|219,220|220,216|216,215|220,214|214,215|215,211|211,213|213,212|212,214|215,212|214,211|214,213|215,213|216,214|220,215|215,219|214,217|218,213|218,214|218,215|218,211|212,218|213,220|213,219|213,217|213,216|213,215|211,212|211,220|212,216|212,217|212,219|211,220|211,219|211,217|211,216|211,218|226,225|225,221|221,227|227,228|228,229|229,222|222,223|223,224|224,226|225,223|226,213|213,224
POKERface123
Jan. 23, 2010
conf,40,120,0.97,0.97|p|c
mattcloud
Jul. 17, 2011
weard happens :conf,0,-580,1,1|p|4,180,770|5,180,850|6,290,850|7,290,770|8,240,950|9,230,850|c|4,5|5,6|7,6|7,4|8,9|9,6|9,5|9,4|5,7|9,7|9,6|6,4|9,6|9,7|7,5|4,6|6,8|5,8|9,8|7,8|4,8