Factory idle

Factory idle

yapan Baldurans
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Factory idle

Puan:
4.3
Yayınlanma tarihi: November 16, 2017
Son güncelleme: November 16, 2017
Geliştirici: Baldurans

Factory idle için Etiketler

Açıklama

Factory idle'a hoş geldin! . Fabrikalar kur, kaynak taşımayı kontrol altında tut ve bolca para kazan. Ne beklemeli? * Fabrikanı mahvettiğinde sevinç ve mutluluk :) . * Zaman geçtikçe daha zorlu oynanış! * Üretim için daha büyük ve karmaşık ağlar! . Son oyunum olan Reactor idle'ı beğenen ve hâlâ oynayan birçok kişi gibi bu oyunu da beğeneceğinizi umuyorum. Bu oyunla birlikte oyunlarımı çok daha güçlü bir motorla ikinci seviyeye taşımaya ve Reactor'daki birçok can sıkıcı şeyi düzeltmeye çalıştım - arka planda sekme yavaş çalışması, kayıtların kaybolması gibi. İyi eğlenceler ve lütfen yapıcı geri bildirim verin ki oyunu geliştirebileyim :). www.grestgames.com

Nasıl Oynanır

Oyun içi yardım bölümüne göz at, bolca ipucu ile çok faydalı!

Yorumlar

0/1000
red_legends avatar

red_legends

May. 24, 2016

2228
30

Blueprint mode: Where you can design optimal factory systems in theory while your current factory continues to operate. Once you finish, the blueprint can replace your old system in one go. Some sort of tester like this would make things more fun and less stressful.

o1peter avatar

o1peter

May. 20, 2016

1446
25

Hey Baldurans, awesome game! One feature I would like to see is a colour coding overlay that you can turn on/off to see which of your buildings are at peak efficiency!

jc1701 avatar

jc1701

Jun. 22, 2016

678
17

As a suggestion to maybe appease those who think it is a bit too slow (count me as one, but only marginally), perhaps you could increase the tick cap for offline accumulation. I cap at 57,600 ticks, which at my current tick rate (8/sec) equates to only 2 hours of up-time. When I am offline for 20 hours a day (work and that pesky thing called sleep that all humans need), you can see how I feel that it's not progressing as fast as it should.

I also agree with red_legends' suggestion of a blueprint mode, but I'd also suggest adding a feature where you can manually set the level of your pieces instead of just taking the upgrade level you are currently at. That way, you could figure out how to reorganize your factory before you purchase your upgrades and start hemorrhaging money.

Drakath1337 avatar

Drakath1337

Jun. 20, 2016

766
26

Yes, YES! An idle factory manager with long chains of component processes and sprawling conveyor belt spaghetti! Transport logistics! Resource rate management! Other than heavily modded minecraft, I've had yet to find a game with such in-depth and delicious factory management mechanics. Baldurans; you, sir, are hitting the metaphorical nail on the metaphorical head with the shiniest metaphorical wrench you've (n)ever seen! Keep up the awesome!

((Side note: Speaking of wrenches, I'm finding the lack of wrench iconography in this game slightly unsettling. Sure, wrenches might be a bit cliche at this point, but I find that they are quite like strips of bacon; you can never have enough of them.))

skull723 avatar

skull723

May. 11, 2016

670
26

We should have a way to zoom out and view more of the factory for fixing a cog in the machine or admiring our own work.

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