Tap Cats - Idle Warfare

Tap Cats - Idle Warfare

by KemojoStudios
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Tap Cats - Idle Warfare

評價:
3.9
推出時間: January 19, 2016
上次更新: June 17, 2016
開發者: KemojoStudios

Tap Cats - Idle Warfare 關聯標籤

簡介

放置、點擊同收集,一齊打低K.R.I.M.E.贏到最後!

玩法說明

Click你啲貓貓去打敗K.R.I.M.E.

FAQ

咩係 Tap Cats: Idle Warfare?
Tap Cats: Idle Warfare 係由 Kemojo Studios 開發嘅放置點擊遊戲,你要組成貓英雄隊伍,打怪升級過關。

點玩 Tap Cats: Idle Warfare?
喺 Tap Cats: Idle Warfare 入面,你要收集同升級貓英雄,點擊打敗敵人,隨住隊伍變強可以自動戰鬥。

Tap Cats: Idle Warfare 有咩進度系統?
Tap Cats: Idle Warfare 有英雄升級、升級裝備同收集新貓,提升隊伍實力,對抗更強敵人。

Tap Cats: Idle Warfare 有冇離線進度?
有,Tap Cats: Idle Warfare 俾你離線都會賺獎賞同推進,係真正嘅放置遊戲。

Tap Cats: Idle Warfare 係咪免費同可以喺邊度玩?
Tap Cats: Idle Warfare 係免費遊戲,可以喺 Kongregate 平台網頁玩。

留言

0/1000
Dracano avatar

Dracano

Dec. 15, 2015

11
0

Sad, everything got nerfed, and is now all RNG based, and requires every cat to be on the field. Thanks for the gameplay when it was good. Good luck

Tremir avatar

Tremir

Dec. 13, 2015

209
22

so, in addition to pushing prestige to 150 and effectively removing the prestige cats, you also removed diamond drops from bosses after prestiging?
I honestly don't see how this is playable. If you got lucky and drew decent cats from the boss dropped boxes, you're golden. if not, screw you, play 3 days per prestige and hope the next uncommon box you buy gives a decent drop. really not sure I'll keep playing this now.

stonedge avatar

stonedge

Dec. 13, 2015

208
23

You had the potential for a really nice idle game, but all of these recent changes just seem greedy. In the previous version, progress was slow but still enjoyable, now the progress is so slow that I don't find it enjoyable any longer.

jokol27 avatar

jokol27

Jan. 24, 2016

62
8

i cant watch the movies

Tryko avatar

Tryko

Dec. 06, 2015

108
17

Visually the game is great but the gameplay itself is tedious (slow progression, dependance on manual input, overkill losses, slow attack speed, ...) and lacking (get to 100, get more heroes, repeat). What I like is the cat system. However, most of them are useless and clutter the game up. What bothers me the most right now is 1. no reason to progress past 100 2. idling is extremely weak (crits make far too much of a difference in damage output and they must be utilized manually or via script / autoclicker) 3. early game play is too slow. - Fix the core gameplay and then work on more features. Compare the gameplay of this idle game to Clicker Heroes and Tap Tap Infinity. Right now it is similar but much worse. Either copy their superior gameplay or distance and distinguish yourself from them.