Castle Wars 2

Castle Wars 2

by m0rkeulv
舉報遊戲
Loading ad...

Castle Wars 2

評價:
3.9
推出時間: June 10, 2010
上次更新: June 17, 2017
開發者: m0rkeulv

Castle Wars 2 關聯標籤

簡介

終於等到Castle Wars嘅續集啦。如果你未玩過Castle Wars,等我簡單講下。Castle Wars 2係一隻回合制策略卡牌game,你目標係摧毀敵人嘅城堡,或者最先砌到100層高嘅城堡。簡單啲講,要嘛你打爆人,要嘛俾人打爆!玩法就係用卡去建設、防守、攻擊或者攞資源。每張卡/動作都要用資源,所以要贏就要諗清楚點出牌。希望你玩得開心!

玩法說明

只用滑鼠(指向同點擊)

開發者更新

Jun 4, 2017 11:34am

Castle wars 2.5 has been released, you can check it out here:
http://www.kongregate.com/games/m0rkeulv/castle-wars-2-5

FAQ

留言

0/1000
choirboy avatar

choirboy

Aug. 25, 2010

19905
588

I am here to start a petition. Click + if you want the game to count a win for you when your opponent quits the game.

damsel1 avatar

damsel1

Sep. 04, 2016

595
20

Nice enough game but there's a problem with the badges - the easy badge doesn't update, despite only needing to win a game. I've won the entire campaign and got the medium badge. Why is the easy badge not updating? This is for one of the badges of the day next week - please sort this out.

wolfdog1dmn avatar

wolfdog1dmn

Aug. 24, 2010

6814
311

Ok Tip for you to update ASAP. When your opponent quits during battle, that should count as a win for you. Getting the multiplayer badge is f%&king annoying cause every time you get the enemy down to where you just need to hit them one last time with that one card you have they will go 'your enemy has requested a draw' I click 'f%&k no im about to kill your a$s' and they quit, which causes me to get 0 wins because a quit counts as neither a win nor a loss. Which is bull sh!t

Myrakaru avatar

Myrakaru

Sep. 05, 2016

374
20

Easy badge doesn't work...

ohkwwarig avatar

ohkwwarig

Aug. 26, 2010

3129
203

I actually really enjoyed the first CastleWars single player. This version is far, far too dependent on luck. The Hard campaign cripples you, and essentially you have to get the right draws while the computer gets poor ones. The minimum of 75 cards (with the corresponding maximum of 5 of each) makes it impossible to get a ratio which would tip the odds in your favor, or at least even things out.

I agree Card Info should be present on mouse over (maybe after a two or three second delay), and leaving a multiplayer game should count as a loss for the one who leaves, or at least a win for the person staying.

Card games are very difficult to make and balance, and AI isn't as easy as it may seem. Castle Wars 2 could be much better, and I encourage the author to address these issues. With additional cards and less reliance on randomness, this could be a deep, fun game.