Incremental Epic Hero 2
开发者 HapiwakuProject
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Incremental Epic Hero 2
Incremental Epic Hero 2 的标签
简介
一款融合了增量/放置与角色扮演的游戏,背景设定在充满怪物和冒险的奇幻世界。战斗不断,几乎所有内容都可以升级,还有丰富多样的声望机制让游戏始终充满新鲜感和动力!
玩法说明
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开发者更新
IEH2 [ver. 4.2.1.2] Hotfix
- With Swarm Chaser enabled, Auto Dungeon Progression now clears active swarms between dungeon runs without interrupting the current run. Dungeon progression resumes after the swarm is cleared or expires. Passive heroes also require Convene.
- Increased the hard caps for:
- Extra After Damage: 1e32% → 1e100%
- Skill Cast Speed: 1e17% → 1e100%
- Abilities and Super Abilities: 1e18 → 1e100
- The Offline Bonus screen now appears while rewards are being calculated, with options to cancel or retry. Offline time is preserved across saves and restarts until you claim either Nitro or Passive Playtime rewards.
- Improved Simulation time limits and offline reward estimates. Completed trials are retained when additional trials cannot finish within the processing budget, and Heroes with inconclusive results are clearly indicated.
- Fixed an issue where starting World Ascension Tier 3 could get stuck on the loading screen.
- Fixed an issue where challenge boss attack visuals could disappear when too many projectiles were on screen.
- Fixed an issue where Challenge Boss Talisman rewards could incorrectly display “Utility Inventory is full” at the start of a WA3 Run, preventing players from claiming them despite having available space.
- Fixed an issue where Lv 0 Metal Pets spawned with 0 HP, preventing them from gaining Loyalty Points from Order skills.
- Fixed an issue where Auto Area Progression could prevent Auto Rebirth from triggering even when all rebirth requirements were met.
- Fixed an issue where Auto Area Progression and Auto Dungeon Progression could skip targets in Additional Clear mode when total clear counts were extremely high.
- Fixed other minor bugs
FAQ
评论
Rakc
Dec. 27, 2023
There hasn't been any feedback from the developers since the first week of the issue. My question: Is there any work being done into fixing these old saves on Kongregate or will you only work on preventing this issue from occurring in future patches?
ilovebrownboxes2
Jan. 30, 2024
well this game is broken. It doesnt save where you left off no matter what you do. It keeps erasing about 15 to 20 minutes of play time each time I exit. The save option is broken. It has now happened about 5 times in a row. I was watching my skill progress on all the characters. The ones I maxed out where at 0 when I logged back on. Levels, quests, items, all gone.
Testeress
Jun. 10, 2026
Unreliable saving, with problems in quest progress, level progress, everything. This is unacceptable in an incremental game.
evoluchien
Jul. 23, 2026
In case anyone has any genuine interest in this game, or interest in achieving the badges: The dev team has confirmed in their discord that the Kong version is "unfortunately bricked" in terms of saving due to a "webGL for unity, hardcoded save file limit" issue. They seem to have no interest in spending the time to find a solution and instead are pushing their Steam version. This is why when you play for several days, export a save file, and when re-loading it, you've lost most of the progress. I also messaged Kong suggesting they remove the badges but knowing Kong, I doubt they will address anything.----Please upvote so people see this and know.----
DeathKeeper
Mar. 18, 2023
for an idle game, the progression when you close the game sucks, the quest doesn't progress at all, you can't even leave the game open and do other things because then the progress slows seriously.