Idle Tower Defense
开发者 tbiz5270
Idle Tower Defense
Idle Tower Defense 的标签
简介
《放置塔防》是首款同类游戏——在同质化严重的放置游戏市场中带来创新的类型融合。在选择何时何地建塔、利用强力技能与魔法、收集大量强力道具,以及放置游戏特有的持续成长与巨大数字之间切换,必定能让两类玩家都满意。而且你可以不用再疯狂点鼠标了,因为这是真正的放置游戏,无需无意义的重复点击!建好几座塔,坐等它们为你屠戮无数敌人。
玩法说明
建造防御塔阻止怪物到达终点。但不用担心漏怪——怪物会重新出现在起点(让你可以挂机!)。不过每波最后有个Boss,必须击败才能进入下一波。如果Boss漏掉,当前波会重新开始。这是真正的放置游戏,无需重复点击。你的塔会自动攻击并尽力推进。不过主动操作也有好处。点击快要溜走的敌人可锁定目标。利用每座塔独特技能获得强力增益,击败强大Boss。通过转生获得钻石、技能点和光环——它们能为游戏各方面带来巨大加成。完成成就和每日任务可获得红宝石,用于购买各种有用道具。最重要的是,尽情享受游戏吧 :)。
开发者更新
Update May 19, 2017 (3pm EST)
Read the details on the forum:
http://www.kongregate.com/forums/922545-idle-tower-defense/topics/766251-update-may-19-2017-3pm-est-various-minor-changes
FAQ
评论
Tenzhi
May. 09, 2017
Tower skills are too annoying to use for such limited effects. Suggestion: Instead of giving each tower a mana rating, instead give the player a mana rating and have the tower skills be toggles that subtract from the player's maximum mana pool when they're toggled on. Then the player can only have a limited number active at any given time and has to decide which ones are most beneficial to their play style. If the player gets personal skills that also draw on mana, it would add a further element of strategy.
Good suggestions. An autocast and/or hotkey menu mechanic will be coming soon.
Borodin
Nov. 25, 2017
Ehh....endless "Retrieving Use Data" ...
Fuzzyfsh
May. 08, 2017
nice game, only towers should focus on enemy closest to exit or have the ability to select target preferences.
jacksonas
May. 15, 2017
I have 20 units, each has 2 skills. in order to use them I click on every one and I even have to select the same unit again to use both of it's skills. If I want to use all skills I have to do...a lot of accurate clicks, the boss is gone by the time I have activated the skills, or I am not fast enough and can't activate the ones I need at the same time , please look into an easier way to use skills thank you.
abaileyatd
May. 14, 2017
Once you build every tower, moving them becomes impossible. Honestly even before then once it gets crowded having to wait minimum 30 seconds to juggle two towers around is extremely tedious. I understand the thought behind the time limit for moving towers, but honestly things progress so well that I don't think I would really abuse it if it was gone, and it would alleviate some aggrivations. Been rocking this for a couple days and I'm loving it, but I also feel like I'm almost "done" (wave 500, all towers built, all towers with equipment) hope some more content comes soon!