PackForge

PackForge

開發者 LockdownGaming
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PackForge

評分:
3.6
推出: October 31, 2026
最後更新: November 01, 2026
開發者: LockdownGaming

PackForge 的標籤

遊戲簡介

Run a trading card factory and build the collection of a lifetime.

PackForge puts you in charge of the presses behind the Glombies TCG. Install machines, print sheets, cut, foil and wrap packs, then ship them to stores while your line runs on its own, even while you’re away.

Every pack you keep back is one you can rip yourself. Chase holos, reverse holos, shinies, gold and three rainbow cards per edition. Fill evolution chains, send your best pulls for grading, and pin perfect 10s in your trophy case. Misprints slip through too, and the game won’t point them out. Spot one and it’s yours.

When the line is humming, take your edition Out of Print. Your binder stays, you earn Master Plates, and every plate permanently boosts your factory for the next print run.

128 cards per set, two sets, 30 achievements, 24 staff to hire and dozens of upgrades.

Some artwork and development in this game was created with the help of AI tools.
Age rating: suitable for ages 13+. No violence or mature content.

玩法說明

Everything is done with the mouse.

1. Build your line. Open Build and install the Press (free). Add the Cutter, Wrapper, Foil station, Sorter and Loading dock as you can afford them.

2. Upgrade. Click any machine on the floor to see its upgrades.

3. Sell packs. The wholesaler buys everything instantly. Build the Loading dock and open Stores to ship to stores, which pay more, or lease your own shop.

4. Rip packs. Open Cards and drag across a pack’s seal to tear it open. Your pulls go into the Binder.

5. Look closely. Misprints are never labelled. Click a card you think is misprinted to claim it. Real ones pay a bonus; wrong guesses get a shrug.

6. Grade and collect. Click a card in the binder to send it for grading. Complete evolution chains for permanent cash bonuses.

7. Hire staff to speed the line, raise prices and catch misprints.

8. Go Out of Print when the neon sign above the shutter lights up. You keep your binder and earn Master Plates for permanent upgrades, and every plate raises all future cash.

The factory runs while you’re away (up to 8 hours, more with upgrades) and saves automatically. The gear button holds your stats, sound and a tutorial replay.

開發者更新

1 day ago

Pack opening, rebuilt

  • The rip fills the screen with the pack’s own art. Cards slide out of the torn wrapper and fan to the side so you can see how many are left.
  • Every card climbs a ladder: commons snap over, rares charge before they flip, epics shake the table, legendaries and rainbows get a full build-up, flash, gold rays and a stamped banner.
  • Each flip floats its value and Hype, and the pack total ticks up.
  • The end screen shows your best pull, pack value, new cards, foils and Hype. Space rips the next pack.
  • Multi-pack rips turn in two waves: commons first, then the hits one at a time.
  • Fixed: “Rip another” and “Done” could sit below the screen.

Your shop: shelving works again

  • “Shelve 20” is now a standing order: the next packs off the line go to your shelves before any store takes them. The shop shows how many are still coming, with a cancel.
  • Before, stores took everything off the dock each second, so the button never had anything to shelve.

Grading, spelled out

  • Grades stick and the card never leaves your binder.
  • Under 10? Send it back in. Pay the fee again, and if it comes back higher you’re paid the step up. A lower roll changes nothing.
  • A 10 is pinned in the trophy case, gives Hype, and is done.
  • The trophy case shows every graded card as a slab, with tabs for all grades, 10s, chase cards and editions. Click a slab to resend it.
  • The desk shows the live odds and payout for each grade. Centering jigs move them.

Smaller things

  • Bottom menu badges clear once you’ve looked and only return when something new is waiting. Cards no longer shows a pack count.
  • Screen shake on big pulls respects reduced motion.

留言

0/1000
TwiztidRoman avatar

TwiztidRoman

Nov. 02, 2026

0
0

I believe when you get to online market, it will not let you rip packs.

AdamHowell avatar

AdamHowell

Nov. 02, 2026

0
0

New pack opening screen is better imo, though multi-pack opening is significantly slower now. The issue where cards before being flipped don't show the backing of the card and instead just show a mirror image of the card is still happening very consistently. Also, you should change the display for large numbers, because seeing 73192258888554620.00 Pack Value is not very helpful or informative. My Store does work properly now, but it seems completely pointless at least at the stage I'm at making +2.19QA/S and stocking my Store has no impact on money coming in or seemingly anything and needs manually managed though I'm sure there's a way to automate stocking shelves.

Forhekset avatar

Forhekset

Nov. 01, 2026

0
0

Can't stock my own shelves. Even if auto sell is off. Button gets highlighted but doesn't do anything.

LockdownGaming
LockdownGaming 開發者

Thank you so much for letting us know! We've went ahead and pushed a fix. It will work as intended now!

Forhekset avatar

Forhekset

Nov. 01, 2026

0
0

TURN OFF THE SHAKING SCREEN. ITS AWFUL.

LockdownGaming
LockdownGaming 開發者

We have gone ahead and reduced motion on big pulls. Thank you for your feedback!

Forhekset avatar

Forhekset

Nov. 01, 2026

0
0

Game bugged? Says rip packs. There is a tab for packs. Nothing happens when clicking the buttons. No notifications can be cleared.

LockdownGaming
LockdownGaming 開發者

We believe you are referring to the little number appearing on the top right of the menu box, which indicates there's activity there. We've made all menu buttons number disappear upon viewing. Thank you!