Incremental Epic Hero 2

Incremental Epic Hero 2

開發者 HapiwakuProject
舉報問題
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Incremental Epic Hero 2

評分:
3.3
推出: October 24, 2022
最後更新: October 04, 2026
Collaborators: Idle_System_Inc

Incremental Epic Hero 2 的標籤

遊戲簡介

結合增量/放置與角色扮演元素的遊戲,背景設於充滿怪物和冒險的奇幻世界,戰鬥不斷,幾乎所有東西都能升級,還有多種聲望機制,讓遊戲永遠充滿新鮮感和進步空間!

玩法說明

點擊開始遊戲!歡迎加入我們的 Discord 群組討論遊戲、交流心得,甚至可能找到你的靈魂伴侶?Discord (https://discord.gg/VqbS4Wa)

開發者更新

1 day ago

IEH2 [ver. 4.2.1.2] Hotfix
- With Swarm Chaser enabled, Auto Dungeon Progression now clears active swarms between dungeon runs without interrupting the current run. Dungeon progression resumes after the swarm is cleared or expires. Passive heroes also require Convene.
- Increased the hard caps for:
- Extra After Damage: 1e32% → 1e100%
- Skill Cast Speed: 1e17% → 1e100%
- Abilities and Super Abilities: 1e18 → 1e100
- The Offline Bonus screen now appears while rewards are being calculated, with options to cancel or retry. Offline time is preserved across saves and restarts until you claim either Nitro or Passive Playtime rewards.
- Improved Simulation time limits and offline reward estimates. Completed trials are retained when additional trials cannot finish within the processing budget, and Heroes with inconclusive results are clearly indicated.
- Fixed an issue where starting World Ascension Tier 3 could get stuck on the loading screen.
- Fixed an issue where challenge boss attack visuals could disappear when too many projectiles were on screen.
- Fixed an issue where Challenge Boss Talisman rewards could incorrectly display “Utility Inventory is full” at the start of a WA3 Run, preventing players from claiming them despite having available space.
- Fixed an issue where Lv 0 Metal Pets spawned with 0 HP, preventing them from gaining Loyalty Points from Order skills.
- Fixed an issue where Auto Area Progression could prevent Auto Rebirth from triggering even when all rebirth requirements were met.
- Fixed an issue where Auto Area Progression and Auto Dungeon Progression could skip targets in Additional Clear mode when total clear counts were extremely high.
- Fixed other minor bugs

FAQ

留言

0/1000
Rakc avatar

Rakc

Dec. 27, 2023

24
0

There hasn't been any feedback from the developers since the first week of the issue. My question: Is there any work being done into fixing these old saves on Kongregate or will you only work on preventing this issue from occurring in future patches?

ilovebrownboxes2 avatar

ilovebrownboxes2

Jan. 30, 2024

94
2

well this game is broken. It doesnt save where you left off no matter what you do. It keeps erasing about 15 to 20 minutes of play time each time I exit. The save option is broken. It has now happened about 5 times in a row. I was watching my skill progress on all the characters. The ones I maxed out where at 0 when I logged back on. Levels, quests, items, all gone.

Testeress avatar

Testeress

Jun. 10, 2026

19
0

Unreliable saving, with problems in quest progress, level progress, everything. This is unacceptable in an incremental game.

evoluchien avatar

evoluchien

Jul. 23, 2026

58
2

In case anyone has any genuine interest in this game, or interest in achieving the badges: The dev team has confirmed in their discord that the Kong version is "unfortunately bricked" in terms of saving due to a "webGL for unity, hardcoded save file limit" issue. They seem to have no interest in spending the time to find a solution and instead are pushing their Steam version. This is why when you play for several days, export a save file, and when re-loading it, you've lost most of the progress. I also messaged Kong suggesting they remove the badges but knowing Kong, I doubt they will address anything.----Please upvote so people see this and know.----

DeathKeeper avatar

DeathKeeper

Mar. 18, 2023

158
6

for an idle game, the progression when you close the game sucks, the quest doesn't progress at all, you can't even leave the game open and do other things because then the progress slows seriously.