MAwCiMs: Arena

MAwCiMs: Arena

開發者 TheDotEater
舉報問題
舉報遊戲
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MAwCiMs: Arena

評分:
2.9
推出: April 04, 2011
最後更新: April 12, 2011
開發者: TheDotEater

MAwCiMs: Arena 的標籤

遊戲簡介

MAwCiMs: Arena是一款結合策略元素和驚喜轉折的動作射擊遊戲!用你的高分購買攻擊道具!MAwCiMs: Arena為傳統競技場射擊遊戲帶來新意,引入多種攻擊道具對抗敵人。這些道具必須用高分數購買。喜歡音樂嗎?可以到「Em McKeever’s」Facebook粉絲專頁欣賞!

玩法說明

操作說明:* 使用WASD鍵移動。* 滑鼠瞄準。* 點擊或長按滑鼠左鍵射擊。* Q和E切換物品欄。* F切換回主武器(放置道具後會自動切換)。* 左Shift購買當前選中道具。* 1-5為物品快捷鍵。道具:* 混凝土障礙(100分)- 阻擋敵人重生點。* 能量吸取(150分)- 吸取範圍內敵人能量。* 軌道火力(200分)- 支援AI自動鎖定最近目標並發射。* 固定炮塔(250分)- 攻擊360度範圍內敵人。* 近距離地雷(500分)- 對爆炸範圍內敵人造成大量傷害。補給品:* 補血包 – 回復50HP。* 三連發 – 一次發射三發子彈(持續60秒)。* 自動射擊 – 大幅提升射速(持續20秒)。* 速度提升 – 提升移動速度(持續10秒)。* 秒錶 – 減慢時間,玩家移動速度不變(持續10秒)。提示:秒錶適合補給和佈置道具時使用。

開發者更新

Apr 4, 2011 9:01am

IMPORTANT: Due to an issue with how the Kongregate API is implemented you must REFRESH the page with each play if you want your high score to be submitted properly. I am currently looking into a fix for this issue.

UPDATE 4/12/11:

  • Fixed glitch with energy drain. It now reaches fill capacity and will destroy itself.
  • Made it so main menu has to load before you can enter the arena. This will hopefully fix the issue of the game not loading properly.

I’m still working on a tutorial/how to. Unfortunately school is keeping me busy so it will probably be awhile.

留言

0/1000
TheDotEater avatar

TheDotEater

Apr. 04, 2011

1
1

I've heard a few reports that the enemies aren't spawning properly. However, it seems to be working fine for most. I'm going to look into a fix for this problem sometime this week. In the meantime you could try refreshing a couple times or using a different browser. Or you could just wait until I figure out a fix for the problem. Sorry it didn't work for you. :/

wolfeman217 avatar

wolfeman217

Jan. 31, 2014

0
0

MAWCIMS 2 PLz

TheDotEater avatar

TheDotEater

Apr. 16, 2011

0
0

Yeah, I have about a million things I would like to add to this in a sequel (and I plan to) but as it stands now this is my first game so there's of course going to be lots of room for improvement. Thanks for the feedback though!

Yssel avatar

Yssel

Apr. 16, 2011

0
0

Would be way better if upgrades were permanent, but with exponential cost.

Azerez avatar

Azerez

Apr. 04, 2011

0
1

where r the spawned enemies????